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Summary Period: 2005-02-08 to 2005-01-27 (Commits 6982-7031 of 9331)
clean out some bugs that have been fixed
0 lines of code changed in:
haven't heard any reports of missing status letters since 2.0.0 release
0 lines of code changed in:
added bootang and other nigarificiations
12 lines of code changed in:
give it a version
20 lines of code changed in:
one ell
1 lines of code changed in:
Fix inconsistency between local and remote score
0 lines of code changed in:
accept non-triplet face indices (ex: 1//2)
45 lines of code changed in:
use NetHandler's own getHostname(). Let it handle HAVE_ADNS.
3 lines of code changed in:
only return hostname if lookup has succeeded
4 lines of code changed in:
user@host
1 lines of code changed in:
Autoghost when globally authenticated and logging on.
25 lines of code changed in:
wernings
2 lines of code changed in:
Fix some redundancy with isVerified() and isAccessVerified()
7 lines of code changed in:
adapt the bools that keep hostbans from being rechecked every loop to delay checking until after the token is verified
48 lines of code changed in:
revert the second part of the last commit; materials may have matrefs
1 lines of code changed in:
Two corrections based on my recent experience - groups take "matref" not "material", materials have "name"s not "matref"s
2 lines of code changed in:
_texturereplace -> texturereplace, note when there are no bzdb var diffs
21 lines of code changed in:
acknowledge adding hostbans
3 lines of code changed in:
add showCoordinates client bzdb var to display the current coordinates of the tank. useful for map debugging.
11 lines of code changed in:
Fixes for hostban?
58 lines of code changed in:
Server now announces who issued the countdown command
2 lines of code changed in:
revert the antikick exemption during player removal for now due to a variety of timing-based autokick sections that require a reset or other special handling. An AutoKick class with registered kick cases should do the trick quite nicely, so revert until implemented.
0 lines of code changed in:
universal antikick protection floods connections, cpus and logs when it's protecting from automatic kicks that are repeated every cycle.
10 lines of code changed in:
fixed server start menu
1 lines of code changed in:
argv[0] ought to be the full executable path, not just the directory the executable is in. this fixes the server start menu and the usage message.
add a bit of debuggering to serverstartmenu
2 lines of code changed in:
placing ClientAuthentication and LoginMenu in distribution
6 lines of code changed in:
Closing bug 1109453.
2 lines of code changed in:
gnd->mesh teleport bug
5 lines of code changed in:
last shot fired with shot limited flag loses flag abilities because the flag is dropped after firing, but before the kill
6 lines of code changed in:
- per-face material conversion
- add a few options to control the output
- add a leading underscore to material names that start with a number
- add some more warnings
119 lines of code changed in:
better warnings for conflicting materials
14 lines of code changed in:
My fixes 'til now
8 lines of code changed in:
make AdnsHandler::checkDNSResolution return void since it's value wasn't being used. Add an enum to track resolution progress.
22 lines of code changed in:
add the "/diff" command (like "/set", but only non-defaults)
43 lines of code changed in:
readd phony directory targets
13 lines of code changed in:
Allow user to select what physical joystick axes to use for driving about.
387 lines of code changed in:
Fixed antikick so that it actually prevents most kicks
2 lines of code changed in:
make antikick permission actually prevent most all kicks (except server communication disconnects), sending the kick message back to the player that was protected.
10 lines of code changed in:
Fixing spam bug and related things never tested
9 lines of code changed in:
checkSpam() vs. antikick
2 lines of code changed in:
"in bzfs.cxx, "player.setLastMsg(msg)", the last line in "bool checkSpam()", fails to
set the last message by that player as "msg" given in the arguments. It sets the time
for that msg, but doesn't set the actual message. Variable "lastMsgSent" in PlayerInfo.h/.cxx
is what stores the last sent message by the player, but is not assigned the newly sent msg
for some reason, therefore it never has a value and in the end, keeps spam checks from working.
The time variable, "lastMsgTime" in PlayerInfo.cxx/.h is correctly assigned the sent time,
however. The function setLastMsg(std::string) is to blame, rather than the call to it in bzfs.cxx.
Moving the call to setLastMsg(std::string) to the MsgMessage case in handleCommand() in bzfs.cxx
does not work either, just in case it may have for whatever reason."
--*repeatedly bangs head on desk*
10 lines of code changed in:
updated IRIX instructions, clarifications on why certain parts are needed, typo on -FE
17 lines of code changed in:
make allFlagsOut static, so +s works in conf file; not the perfect solution, but works for now
5 lines of code changed in:
fixed antiban bug so that antiban actually counters a ban
1 lines of code changed in:
The antiban perm now allows antibanned callsigns to log on to a server even if their ip or host is banned.
5 lines of code changed in:
fix (definitely ?) -fb
1 lines of code changed in:
ban and hostban on /reload
66 lines of code changed in:
missing '.'
1 lines of code changed in:
reset binoculars on spawn 'cause you get all wiggie-like if not.
8 lines of code changed in:
Added RejectIPBanned and RejectHostBanned as reject types. -Steve Krenzel
2 lines of code changed in:
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