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Summary Period: 2004-03-06 to 2004-02-27 (Commits 3782-3831 of 9331)
add missing newlines
2 lines of code changed in:
add a missing newline
1 lines of code changed in:
added forward only, reverse only, and reverse controls flags and handicap option
20 lines of code changed in:
denote the handicapp.
1 lines of code changed in:
add a new game Handicap game style. server gets a new -handicap option. apply mac's old sf patch 441785 that gives an advantage to weaker players with slight modifications.
54 lines of code changed in:
common.h is already included in the interface header
4 lines of code changed in:
add introspection into new handicap gamestyle state setting
6 lines of code changed in:
add new handicap option to the server start menu
44 lines of code changed in:
add a new game Handicap game style. server gets a new -handicap option. apply mac's old sf patch 441785 that gives an advantage to weaker players with slight modifications.
20 lines of code changed in:
document the new handicap option
8 lines of code changed in:
library build is performed only when client generation is requested
2 lines of code changed in:
doc WINGS BZDB bug
3 lines of code changed in:
Bullet Bug
2 lines of code changed in:
Add Bad Bouncy flag
36 lines of code changed in:
Add Bad Bouncy flag
19 lines of code changed in:
Setting menu items fixed
1 lines of code changed in:
don't need to recognize bzflist:// protocol anymore
5 lines of code changed in:
ws
83 lines of code changed in:
center audio menu
2 lines of code changed in:
move submenus to the top of the options menu, kill some dead code, ws
29 lines of code changed in:
Trying to generalize some compiler options, giving a chance to freebsd
10 lines of code changed in:
give the crew something else to do
4 lines of code changed in:
include <math.h> and <errno.h> for M_PI and EINPROGRESS
on linux debian woody, g++ 2.95.4
3 lines of code changed in:
sdl readme renamed to README.SDL
1 lines of code changed in:
renamed README-SDL.txt to README.SDL to match the other platform readme files. added more details on building with SDL, while retaining the required SDL statement.
23 lines of code changed in:
Trying to anticipate resolution setting. Hope it fixes some of brlcad
issue on SDL
11 lines of code changed in:
Added new ReverseControls (-RC) bad flag
31 lines of code changed in:
try to give the ice cream man a shred of hope in the learner
1 lines of code changed in:
document Wings and Reverse Controls
7 lines of code changed in:
added new ReverseControls flag doc
31 lines of code changed in:
more details on ww bug
2 lines of code changed in:
world weapons seem to lag the server when there are many players connected
2 lines of code changed in:
reduce some inefficient computations
11 lines of code changed in:
oops...don't increment j until after we're done using it.
1 lines of code changed in:
don't crash on host banning when someone's on who doesn't resolve
1 lines of code changed in:
DEBUG1 messages regarding too many tries to become an admin and the filing of reports.
2 lines of code changed in:
Adding README-SDL to dist
1 lines of code changed in:
Missing EOL at EOF
2 lines of code changed in:
improve compile performance with -pipe and increase warning verbosity for os x.
2 lines of code changed in:
remember the big people
2 lines of code changed in:
Split out bzwreader code
215 lines of code changed in:
make note of learner's sdl complaints (some possibly fixed by compiling against sdl 1.2.7)
5 lines of code changed in:
Links to SDL (and respect to the license from SDL guys)
0 lines of code changed in:
Moved all items pertaining to display setting to its menu
224 lines of code changed in:
adding a new menu for display setting. Just few items in here, should
add more
228 lines of code changed in:
Remove check on status of player when iconifying, as some systems iconify you
without asking.
1 lines of code changed in:
Fixing translation of Map/Unmap event
3 lines of code changed in:
make wings more flexible on non-jumping worlds. now can
do /set _wingsJumpCount 0 and you can fly around if you teleport
to on top of a building and drive off, but you can't jump.
7 lines of code changed in:
Better handling of windowed/fullScreen transition
13 lines of code changed in:
compilation warning fixed
1 lines of code changed in:
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