Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2004-08-17 to 2004-08-11 (Commits 4982-5031 of 9331)
allow unbinding of all keys, whether press or release, set to a specific command
18 lines of code changed in:
yeck, ws
92 lines of code changed in:
nixie fixie, i did not test this stuff
4 lines of code changed in:
zapFlag accepts FlagInfo as parameter; removing some access to
FlagInfo::flagList
57 lines of code changed in:
comonise config files on all OSs
move config to version specific folder
have system do a smart config copy from old config when new config dosn't exist
add in hooks to allow for config file updates.
add in config file version.
move config dir and file names to version.h for comonality with the "normal" version numbers.
*NOTE* this shoudl work on the 'tosh and 'nix, but somone needs to test it and/or make the file copy not be so lame for those OSs.
165 lines of code changed in:
Some key commands apply when not in game
8 lines of code changed in:
ws
10 lines of code changed in:
ws
28 lines of code changed in:
Update cache directory tagging as requested by the latest comment to RFE #997021
7 lines of code changed in:
hurts to type, hurts more to know this bug is in CVS
3 lines of code changed in:
fix a build problem on bsd ( for poxy)
1 lines of code changed in:
something about pod people
1 lines of code changed in:
quote the character in the Char: line in fmt files
5 lines of code changed in:
ok for Char: to not have ws
3 lines of code changed in:
repent of some loathing
1 lines of code changed in:
loath M$
2 lines of code changed in:
don't display shot stats for observers
4 lines of code changed in:
do NOT trim trailing whitespace in FMT files - character 20 is space, so there's a line that has to read "Char: <space>"
1 lines of code changed in:
ws
1275 lines of code changed in:
ws script
6 lines of code changed in:
getExtents() for teleporters, and observers see the enhanced radar effect
57 lines of code changed in:
two wrongs do not a right make
1 lines of code changed in:
warnings
8 lines of code changed in:
Passing Flag to resetFlag instead of flagIndex
74 lines of code changed in:
finishWorld() for random and team maps, and cleanup some variable name overlaps
15 lines of code changed in:
autokicking based on height now uses the current maximum height with or without Wings
38 lines of code changed in:
More compact shot statistics display; calculation/display of Favorite Flag / Best Flag
189 lines of code changed in:
adding getIndex method to FlagInfo
6 lines of code changed in:
- infinite walls do not belong in an octree
- speed up the get3DNormal() for tetras
67 lines of code changed in:
add IN_WALL to the list of collision candidates
16 lines of code changed in:
fix autokick from "too high" in tetra worlds. there may
still be a problem with the player not having the Wings
flag by the time the conviction check is run.
5 lines of code changed in:
add in max Z and map "loading" sections
7 lines of code changed in:
warning
1 lines of code changed in:
remove outdated fixme
0 lines of code changed in:
mingw warning
1 lines of code changed in:
keep the console coloring stuff together
9 lines of code changed in:
tab sizes may change when the control panel is resized, because the font sizes may change
15 lines of code changed in:
octree coldet
1 lines of code changed in:
configurable font sizes for scoreboard and control panel
80 lines of code changed in:
note
2 lines of code changed in:
compile I say!
3 lines of code changed in:
change the CollisionManager to use an octree, and start using CollisionManager to speedup the shot collision detection
908 lines of code changed in:
Having 2 SendFlagUpdate now. Reworking addFlag.
46 lines of code changed in:
don't overdraw/underdraw the control panel when not scaling tiny fonts
1 lines of code changed in:
try to fix segfault
4 lines of code changed in:
ws
76 lines of code changed in:
update changelog ( no more "someone" texture manager warnings )
1 lines of code changed in:
Loss packet versus Lag has been implemented
0 lines of code changed in:
update todo ( no more "someone" texture manager warnings )
0 lines of code changed in:
Make texture manager use a max texture filter, and make the textures reload all the textures when the sucker changes ( optimal quality )
108 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2