Commit Log (Page 94 of 187)

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Summary Period: 2004-07-16 to 2004-07-12 (Commits 4632-4681 of 9331)

atupone 2004-07-16 16:19

passing player data to the commands function

175 lines of code changed in:

trepan 2004-07-16 13:04

make it compile

1 lines of code changed in:

brlcad 2004-07-16 11:19

Replace the silly server spoofing checks with a more robust word filter check.

19 lines of code changed in:

lan56 2004-07-16 06:42

this here is an example of the type of project we are creating

4 lines of code changed in:

lan56 2004-07-16 06:32

if the user has wrong Winsock version, tell them what they should get.

11 lines of code changed in:

lan56 2004-07-16 06:17

the server deserves much more respect than just covering one callsign impersonation.

2 lines of code changed in:

trepan 2004-07-15 22:28

valgrind to the rescue, although yall will probably want to change it to that awful c++ initialization format

3 lines of code changed in:

trepan 2004-07-15 21:27

default size for zones

2 lines of code changed in:

trepan 2004-07-15 21:15

add documentation for zone and options objects

81 lines of code changed in:

trepan 2004-07-15 20:49

touchup /record and /replay descriptions

46 lines of code changed in:

lan56 2004-07-15 20:09

add /record commands, and fix mistake on /replay commands.

2 lines of code changed in:

lan56 2004-07-15 19:56

add /record and /replay, and all of /replay commands.

6 lines of code changed in:

lan56 2004-07-15 19:41

fix GCC warnings, including unused variable.

1 lines of code changed in:

timriker 2004-07-15 19:09

speeling

2 lines of code changed in:

jeffm2501 2004-07-15 19:06

include <iostream> for hud renderer

2 lines of code changed in:

lan56 2004-07-15 16:20

tell if there was an error opening file (we'll just say that there was errors reading from it).

4 lines of code changed in:

lan56 2004-07-15 16:03

spelling.

3 lines of code changed in:

dtremenak 2004-07-15 14:00

Break HUDui.cxx into one class per file

1462 lines of code changed in:

trepan 2004-07-15 12:29

unused var warning

1 lines of code changed in:

lan56 2004-07-15 02:46

add some more options.

22 lines of code changed in:

lan56 2004-07-15 02:16

fix up some stuff.

17 lines of code changed in:

lan56 2004-07-15 01:22

a bit disapointing, but it's for the best: take out CTF cheat kick.

3 lines of code changed in:

lan56 2004-07-15 00:26

more debugging, and more information

3 lines of code changed in:

lan56 2004-07-15 00:16

debug debug debug

6 lines of code changed in:

lan56 2004-07-15 00:06

for some reason, that doesn't work. remove it for now, let's test around for a bit.

2 lines of code changed in:

lan56 2004-07-14 23:47

cheat detection for MsgCaptureFlag by making sure the sender is really on either their own base if they have an opponent's flag, or someone else's base if they have their own flag. If not, then kick them unless they are on their own base with their own flag and this message was sent, then just ignore it. It is much like the logic a normal client uses to check whether or not to send the message in the first place.

18 lines of code changed in:

brlcad 2004-07-14 19:35

forget about k&r support -- use ansi prototypes

5 lines of code changed in:

atupone 2004-07-14 19:12

PlayerInfo does its own check on callsign/email at player entering

39 lines of code changed in:

dtremenak 2004-07-14 17:51

ws, cleanup

88 lines of code changed in:

trepan 2004-07-14 16:34

float(true) == ?

6 lines of code changed in:

atupone 2004-07-14 16:28

removing a dereference for player

174 lines of code changed in:

atupone 2004-07-14 15:29

cleaning ctor/dtor of GameKeeper, distributing that

14 lines of code changed in:

atupone 2004-07-14 14:43

player[] has completely gone

36 lines of code changed in:

trepan 2004-07-14 14:23

typo

1 lines of code changed in:

brlcad 2004-07-14 12:48

instead of kicking laggy players, they should be made observers

3 lines of code changed in:

trepan 2004-07-14 02:18

remove some more external dependencies

0 lines of code changed in:

trepan 2004-07-14 01:56

GameKeeper'ize player[] in RecordReplay.cxx

56 lines of code changed in:

trepan 2004-07-14 01:55

fix a segv

3 lines of code changed in:

trepan 2004-07-14 01:39

remove a debug message that isn't valid for all cases

0 lines of code changed in:

jeffm2501 2004-07-14 01:16

render fonts with AA
increase min font sizes
clamp to whole pixel sizes
include proper font sizes for all posible configs
include small fonts

19 lines of code changed in:

jeffm2501 2004-07-13 18:22

> != <

1 lines of code changed in:

jeffm2501 2004-07-13 18:14

Chat and score fonts look like crap really small
Make the small fonts not look like crap
Add a min font size for the small font (2 pt just aint' gonna cut it ).

2 lines of code changed in:

atupone 2004-07-13 17:40

player[] direct access removed

68 lines of code changed in:

jeffm2501 2004-07-13 17:37

replace "what to do here" with proper windows data dir inits.
data dir is allways at same level as exe on windows.

7 lines of code changed in:

atupone 2004-07-13 15:47

fix bots

3 lines of code changed in:

brlcad 2004-07-13 13:25

give mipspro something to link or it might still fail

1 lines of code changed in:

jeffm2501 2004-07-13 12:29

add lag flag

1 lines of code changed in:

jeffm2501 2004-07-13 12:27

add tiny flag

2 lines of code changed in:

timriker 2004-07-12 23:44

missing headers

3 lines of code changed in:

dtremenak 2004-07-12 21:08

fix messagepanel command's usage response

2 lines of code changed in:

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