Commit Log (Page 11 of 187)

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Summary Period: 2005-11-19 to 2005-10-28 (Commits 8782-8831 of 9331)

atupone 2005-11-19 08:06

type: CONF_CXFLAGS -> CONF_CXXFLAGS

1 lines of code changed in:

atupone 2005-11-17 16:07

Follow Auto-conf/make rules. Try to free CFLAGS and similar to clients so they can eventually specify on make

154 lines of code changed in:

atupone 2005-11-15 18:04

AC_PROG_RANLIB is deprecated now

0 lines of code changed in:

lan56 2005-11-14 21:37

make font smaller as it would run well into the console before

1 lines of code changed in:

timriker 2005-11-14 19:04

warn on undefs, ws

3 lines of code changed in:

timriker 2005-11-14 19:03

don't check for undefined define

1 lines of code changed in:

timriker 2005-11-14 19:02

avoid rare buffer overflow

3 lines of code changed in:

atupone 2005-11-14 18:22

Better flush output sometime :)

2 lines of code changed in:

atupone 2005-11-14 15:19

end of shot sent by server on behalf of hit players.

57 lines of code changed in:

lan56 2005-11-13 17:01

always #define HAVE_SDL

3 lines of code changed in:

lan56 2005-11-13 15:54

fix bzadmin-pdcurses, it now builds succesfully

7 lines of code changed in:

atupone 2005-11-12 22:25

Formatting a MsgHit message, notifying that client is hit by a shot

15 lines of code changed in:

dtremenak 2005-11-12 21:49

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-4.

928 lines of code changed in:

atupone 2005-11-12 21:48

When removing shot, get the Shot info before

5 lines of code changed in:

timriker 2005-11-09 23:50

shorten laser

3 lines of code changed in:

dtremenak 2005-11-08 15:14

explicitly cast to float to quell warnings

3 lines of code changed in:

dtremenak 2005-11-08 15:07

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-3.

51 lines of code changed in:

dtremenak 2005-11-08 14:47

more thorough sniffing code for socklen_t. this should make solaris, aix and hpux happier without breaking anyone else. ripped out of openssh's aclocal.m4.
From that source: "Check for socklen_t: historically on BSD it is an int, and in POSIX 1g it is a type of its own, but some platforms use different types for the argument to getsockopt, getpeername, etc. So we have to test to find something that will work."

27 lines of code changed in:

brlcad 2005-11-07 22:27

update from cad: bogus autom4te.cache protection. handle corrupted/invalid cache dirs that will cause aclocal to fail. handle out-of-date cache dirs that autoconf 'should' recognize and but obviously doesn't for at least most current versions of autoconf resulting in an unnecessary failure. cache files shouldn't halt tools, especially when your own tools cause the invalid contents. stupid lame gnu build system tools.

117 lines of code changed in:

dtremenak 2005-11-07 18:50

bzadmin does not quit after running commands specified by cli

2 lines of code changed in:

atupone 2005-11-07 17:10

Adding errno.h include

1 lines of code changed in:

atupone 2005-11-07 16:09

Double checking GM update

69 lines of code changed in:

atupone 2005-11-06 18:55

Removing recursive definition. Help debugging while printing variables

6 lines of code changed in:

atupone 2005-11-06 18:16

Adding primitive to check shot

101 lines of code changed in:

atupone 2005-11-04 17:41

Removing cheat check on shot cinematic.

0 lines of code changed in:

atupone 2005-11-04 17:30

Shot attribute computed at the receiver.

51 lines of code changed in:

atupone 2005-11-04 15:58

Fixing score system. It is absolute now, not incremental.

8 lines of code changed in:

atupone 2005-11-04 14:32

bzfs used to get all CPU available

1 lines of code changed in:

atupone 2005-11-03 17:09

Fix handicap

79 lines of code changed in:

atupone 2005-11-02 18:14

handicap server side

2 lines of code changed in:

atupone 2005-11-02 18:11

handicap is computed server side, so cheat can be eventually detected.
It's a bit simplicistic and need a retuning

37 lines of code changed in:

dtremenak 2005-11-02 17:02

merge changes from 2.0.5 (minus version-sniffing code). v2_0branch tagged as merge-2_0-2_1-2.

441 lines of code changed in:

atupone 2005-11-02 16:51

Fix the logging of received message

1 lines of code changed in:

atupone 2005-11-01 18:12

removing DR on remote tank using rx shot, and refactoring shot handling

60 lines of code changed in:

atupone 2005-10-31 08:22

Adding a WorldShot, same as normal shot. So normal shot can be changed.

31 lines of code changed in:

atupone 2005-10-31 08:18

Fix a lock on robot joining

1 lines of code changed in:

atupone 2005-10-31 07:53

Some info are not available before entering

6 lines of code changed in:

atupone 2005-10-30 09:39

extract single messages from the incoming datagram

38 lines of code changed in:

atupone 2005-10-30 04:21

Always precede a Shot with an update in the tank position

4 lines of code changed in:

atupone 2005-10-30 04:03

Putting messages on the same output frame, if possible

60 lines of code changed in:

dtremenak 2005-10-29 15:08

more playercount fixes

3 lines of code changed in:

jeffm2501 2005-10-29 12:31

cleanups are nice and all, but there can NOT be any bzflag core headers included in bzAPI.h. Plugins may not have access to the full source and are often built seperate. The api is to be abstracted from bzflag.

37 lines of code changed in:

dtremenak 2005-10-28 20:59

more hunter-team-ness

5 lines of code changed in:

dtremenak 2005-10-28 20:25

fix player counts, limits, and teams in rabbit hunt mode

16 lines of code changed in:

dtremenak 2005-10-28 19:43

protect playing.h by BUILDING_BZADMIN

2 lines of code changed in:

atupone 2005-10-28 18:51

Suggestion for future bot join/leave from one session

2 lines of code changed in:

atupone 2005-10-28 18:47

Some messages are bad for bot start

12 lines of code changed in:

brlcad 2005-10-28 17:23

set for no mode list case too

2 lines of code changed in:

brlcad 2005-10-28 17:18

er, need to stash the defaultHeight/Width if they're going to be used

5 lines of code changed in:

brlcad 2005-10-28 17:15

add sanity checks for attempting to get/set non-positive window dimensions. trying to figure out why a call to SDL_SetVideoMode would crash

12 lines of code changed in:

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