Commit Log (Page 127 of 187)

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Summary Period: 2004-01-13 to 2004-01-10 (Commits 2982-3031 of 9331)

atupone 2004-01-13 18:34

Fix shoot through pyramids, though should rewrite something to have less err

1 lines of code changed in:

jeffm2501 2004-01-13 17:45

make tank color changes test bzdb texture on setings not if we found a color texture

1 lines of code changed in:

chestal 2004-01-13 16:51

shoot through pyramids: more details

4 lines of code changed in:

atupone 2004-01-13 16:26

let's remove the place-holder line. Now there are some relase blocking bug :)

0 lines of code changed in:

chestal 2004-01-13 16:21

shoot through pyramids

3 lines of code changed in:

atupone 2004-01-13 14:31

Can freeze client time (sun/stars) if server allow (just define fixedTime)

2 lines of code changed in:

brlcad 2004-01-13 14:11

the filter bug of no suffix matching is kinda significant.. needs to get fixed before release. shame on learner

6 lines of code changed in:

jeffm2501 2004-01-13 12:03

add MQ texture bug

3 lines of code changed in:

chestal 2004-01-13 06:42

make 'checking callsign' message a DEBUG msg

1 lines of code changed in:

chestal 2004-01-13 06:39

no more pointers in the new teambases code

50 lines of code changed in:

chestal 2004-01-13 06:09

no team bases for teams with maxsize 0 in classic or random ctf maps

21 lines of code changed in:

chestal 2004-01-13 05:57

onlyprepare team flags for teams with maxsize>0

29 lines of code changed in:

dbrosius 2004-01-13 00:32

fix spawning off the the base in ctf

4 lines of code changed in:

dbrosius 2004-01-12 22:55

oops, don't delete the bases when the last player leaves, if it's a bzw world

8 lines of code changed in:

dbrosius 2004-01-12 22:20

more sanity checks

2 lines of code changed in:

dbrosius 2004-01-12 22:15

sanity checks

4 lines of code changed in:

jeffm2501 2004-01-12 20:45

make ground use only the standard and zone ground textures
add ground texture names to BZDB
add inital support for user specified/map specified ground textures.
remove useColorTexture, key on if texturing is on, allways use color from texture for textured ground.

22 lines of code changed in:

timriker 2004-01-12 17:44

really gone?

0 lines of code changed in:

timriker 2004-01-12 16:03

speeling

1 lines of code changed in:

timriker 2004-01-12 15:46

ws

1 lines of code changed in:

atupone 2004-01-12 15:11

assure we don't loose last update to list server. Fix a bug listed in ?

17 lines of code changed in:

dbrosius 2004-01-12 02:36

doc bug?

3 lines of code changed in:

davidtrowbridge 2004-01-11 20:23

fix zbuffer callback

5 lines of code changed in:

dbrosius 2004-01-11 20:10

getSpawnPosition should ignore not ctf teams for base calcing

1 lines of code changed in:

davidtrowbridge 2004-01-11 20:04

IRIX build fixes & updated idb

1 lines of code changed in:

atupone 2004-01-11 20:01

if n. of player are more then maxPlayer, should be a bug. (use maxPlayer then)

9 lines of code changed in:

dbrosius 2004-01-11 19:17

Make sure the teamid is really a ctf team

2 lines of code changed in:

brlcad 2004-01-11 15:40

increase the not responding timeout to be just a smidgen more sure. this should help high impluse lag moments caused by client or server hiccups.

1 lines of code changed in:

dbrosius 2004-01-11 15:36

init rotation field

2 lines of code changed in:

dbrosius 2004-01-11 15:34

make sure bases are cleared out after done one game

5 lines of code changed in:

chestal 2004-01-11 15:10

tick time is good enough for Roger (or was it Otto?)

5 lines of code changed in:

chestal 2004-01-11 10:22

try and use flag grab/drop soudsn for menu

2 lines of code changed in:

chestal 2004-01-11 08:26

fix /setpass parsing

12 lines of code changed in:

chestal 2004-01-11 08:25

add comment about unhandled case in switch

3 lines of code changed in:

chestal 2004-01-11 08:25

ws

9 lines of code changed in:

atupone 2004-01-11 06:05

fixing compiler warning

9 lines of code changed in:

brlcad 2004-01-11 04:04

added pause time to idle stats

1 lines of code changed in:

brlcad 2004-01-11 04:00

display how long a player is paused in /idlestats for SportChick's sf request 874732

12 lines of code changed in:

brlcad 2004-01-11 03:31

notify players when reassigned to a different team on join

1 lines of code changed in:

dbrosius 2004-01-11 03:26

more base refactoring

54 lines of code changed in:

brlcad 2004-01-11 02:40

word on right side of the parens

2 lines of code changed in:

brlcad 2004-01-11 02:37

announcement of what team is joined when the team is not what we was requested (including automatic). fulfills sf feature request 874440 too

35 lines of code changed in:

brlcad 2004-01-11 02:32

give the uncruft tail a default length again

1 lines of code changed in:

dbrosius 2004-01-11 02:11

multi bases

1 lines of code changed in:

dbrosius 2004-01-11 02:02

more base refactoring

21 lines of code changed in:

brlcad 2004-01-11 01:34

minor default bug

3 lines of code changed in:

brlcad 2004-01-11 01:26

follow the bouncing mac, added teambases.*

2 lines of code changed in:

dbrosius 2004-01-11 01:24

more base refactoring

32 lines of code changed in:

dbrosius 2004-01-11 00:57

Base refactoring for preparing to allow multiple bases per team

308 lines of code changed in:

dbrosius 2004-01-10 22:31

more cruft

0 lines of code changed in:

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