Commit Log (Page 66 of 187)

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Summary Period: 2004-11-24 to 2004-11-16 (Commits 6032-6081 of 9331)

timriker 2004-11-24 16:22

config path updates, use {} instead of ()

6 lines of code changed in:

timriker 2004-11-24 16:16

callsign reject msgs

2 lines of code changed in:

bryjen 2004-11-24 15:17

Adjust callsign length comment. Improve other callsign reject messages.

6 lines of code changed in:

atupone 2004-11-24 13:50

Well, I would like continue playing (with "c3po")

21 lines of code changed in:

trepan 2004-11-23 22:28

- animated treads are optionned in the effects menu
- animated treads now support LODs
(BSP looks very ugly, and low LOD is missing 2 faces)
- removed double-rendering related to the mirror
- added a dash of color to the radar for death phydrvs

204 lines of code changed in:

trepan 2004-11-23 22:10

hypotf may be faster in some implementations

6 lines of code changed in:

dbrosius 2004-11-23 21:07

warnings

6 lines of code changed in:

trepan 2004-11-23 02:58

make the mirror color inversion a little more generic

11 lines of code changed in:

trepan 2004-11-23 02:45

- PZ tanks can shoot inside buildings while zoned
- the mirror changes color while zoned

15 lines of code changed in:

trepan 2004-11-23 00:11

- tanks with the PZ flag can crush burrow if they aren't zoned
- general cleanup for logic involving the phantom zoned state
- robots respond to Steamroller with the same shape as players

91 lines of code changed in:

atupone 2004-11-22 13:27

Take into account esr hints

0 lines of code changed in:

timriker 2004-11-22 04:08

stop (or at least slow) the callsign madness

34 lines of code changed in:

lan56 2004-11-21 20:53

just a tip in case bzflag is messed up

7 lines of code changed in:

lan56 2004-11-21 20:47

fix-ups, and some extra stuff

11 lines of code changed in:

dtremenak 2004-11-21 16:20

Initialize variables

3 lines of code changed in:

dtremenak 2004-11-21 15:37

fix debug message formatting

1 lines of code changed in:

trepan 2004-11-21 09:35

OpenGLGState now resets hasAlphaFunc

2 lines of code changed in:

trepan 2004-11-21 07:19

clip all the celestial objects

10 lines of code changed in:

trepan 2004-11-21 02:43

do not finalize() twice

0 lines of code changed in:

trepan 2004-11-21 02:34

privatize finalize()

3 lines of code changed in:

dtremenak 2004-11-21 01:50

don't use variables that haven't been initialized yet

3 lines of code changed in:

atupone 2004-11-20 20:54

Kick players that transfer flag from others. Only the hit tank can do it.

7 lines of code changed in:

trepan 2004-11-19 09:35

hack-off some faces

3 lines of code changed in:

trepan 2004-11-19 09:07

constify: ouch, my retinas

1 lines of code changed in:

trepan 2004-11-19 09:04

cleanup, before the screen glare gets too bad...

14 lines of code changed in:

trepan 2004-11-19 08:53

simplify

9 lines of code changed in:

trepan 2004-11-19 08:06

- fix ground shakes in experimental quality (try spinning in a far corner)
- Riva128 deficiency is not taken into account, wonder how they perform...

65 lines of code changed in:

trepan 2004-11-19 05:32

nope

0 lines of code changed in:

timriker 2004-11-19 02:20

unused "it" - trepan?

1 lines of code changed in:

timriker 2004-11-19 02:17

AudioFile.cxx

1 lines of code changed in:

dtremenak 2004-11-19 02:04

Quell warning

1 lines of code changed in:

timriker 2004-11-19 01:56

eep

3 lines of code changed in:

timriker 2004-11-19 01:13

great ws

610 lines of code changed in:

brlcad 2004-11-19 00:28

refit the last over-80 entry to 80 columns (with no intent to downplay the excellent effort and collaboration that went into the master ban list). several rewordings too.

6 lines of code changed in:

brlcad 2004-11-19 00:04

aren't these supposed to fit to 80 chars? fix typo too.

3 lines of code changed in:

trepan 2004-11-18 23:50

reset FlagActive state upon dropping a flag (especially PZ) while paused

1 lines of code changed in:

timriker 2004-11-18 23:31

sort for release planning

31 lines of code changed in:

lan56 2004-11-18 22:25

add the latest files

11 lines of code changed in:

timriker 2004-11-18 19:14

ws, my changes

8 lines of code changed in:

atupone 2004-11-18 18:57

my changes

6 lines of code changed in:

atupone 2004-11-18 15:35

timestamp in PlayerUpdate is not now, but the time all the state relate too

3 lines of code changed in:

dtremenak 2004-11-18 13:37

make vc6 build work again

3 lines of code changed in:

timriker 2004-11-18 01:41

ws

3 lines of code changed in:

trepan 2004-11-17 21:14

one more touchup, for narrow fov

4 lines of code changed in:

trepan 2004-11-17 20:59

much better

3 lines of code changed in:

trepan 2004-11-17 19:06

capitalization consistency

11 lines of code changed in:

trepan 2004-11-17 18:41

simplify the track mark culling option (none/fast/best)

18 lines of code changed in:

trepan 2004-11-17 18:25

menu names are mroe consistent, and allow jumpjets for lower quality levels (it's a relatively cheap effect)

6 lines of code changed in:

timriker 2004-11-17 00:13

FIXME

2 lines of code changed in:

timriker 2004-11-16 23:54

display global as well as local groups on /showgroup

22 lines of code changed in:

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