-
pimpinella
2006-01-08 12:39
-
3 lines of code changed in:
-
src/bzfs:
TimerStrategy.h (+3 -3)
-
pimpinella
2006-01-08 12:37
-
27 lines of code changed in:
-
src/bzfs:
TimerStrategy.h (+27 -1)
-
atupone
2006-01-07 18:42
-
69 lines of code changed in:
-
src/bzflag:
ServerLink.cxx (+3)
-
src/bzfs:
Makefile.am (-1),
PackVars.h (del),
bzfs.cxx (+66 -8),
commands.cxx (-1)
-
pimpinella
2006-01-07 14:55
-
1 lines of code changed in:
-
src/bzfs:
TimerStrategy.h (+1 -1)
-
pimpinella
2006-01-07 11:14
-
71 lines of code changed in:
-
src/bzfs:
TimerStrategy.h (new 71)
-
dtremenak
2006-01-06 16:42
-
1 lines of code changed in:
-
src/bzflag:
LocalPlayer.cxx (+1 -1)
-
brlcad
2006-01-06 03:32
-
39 lines of code changed in:
-
src/bzflag:
LocalPlayer.cxx (+38 -31),
LocalPlayer.h (+1 -1)
-
lan56
2006-01-06 00:06
-
2 lines of code changed in:
-
Dev-C++:
bzflag.dev (+1 -1),
bzfs.dev (+1 -1)
-
brlcad
2006-01-05 21:34
-
8 lines of code changed in:
-
jeffm2501
2006-01-05 17:09
-
3 lines of code changed in:
-
src/bzfs:
CmdLineOptions.cxx (+3 -2)
-
atupone
2006-01-05 10:58
-
1 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+1 -1)
-
atupone
2006-01-05 10:19
-
3 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+3 -3)
-
lan56
2006-01-04 23:10
-
34 lines of code changed in:
-
man:
bzfs.6.in (+5 -3)
-
src/bzfs:
CmdLineOptions.cxx (+29 -3)
-
dtremenak
2006-01-04 14:34
-
1669 lines of code changed in:
-
include:
AutoCompleter.h (+14 -14),
BZDBCache.h (+1 -1),
FlagSceneNode.h (+2 -2),
Frustum.h (+2 -2),
GameTime.h (+1 -1),
MeshFragSceneNode.h (+4 -4),
MeshSceneNode.h (+1 -1),
Obstacle.h (+3 -3),
ObstacleMgr.h (+1 -1),
OpenGLTexture.h (+3 -3),
PlayerInfo.h (+1 -1),
QuadWallSceneNode.h (+1 -1),
RenderNode.h (+1 -1),
SceneRenderer.h (+1 -1),
SphereSceneNode.h (+5 -5),
TankGeometryMgr.h (+4 -4),
TankSceneNode.h (+3 -3),
TriWallSceneNode.h (+1 -1),
ares.h (+40 -40),
bzfsAPI.h (+1 -1)
-
misc:
touchcopyright (+1 -1)
-
plugins/HoldTheFlag:
HoldTheFlag.cpp (+17 -17),
README.txt (+8 -8)
-
plugins/doc:
events.html (+5 -5),
functions.html (+24 -24)
-
plugins/logDetail:
README.txt (+5 -5),
logDetail.cpp (+27 -13)
-
plugins/python:
PyEvents.cpp (+2 -2)
-
src/3D:
TextureManager.cxx (+2 -2)
-
src/bzadmin:
BZAdminClient.cxx (+4 -3),
CursesMenu.cxx (+1 -1),
bzadmin.cxx (+8 -8)
-
src/bzflag:
BackgroundRenderer.cxx (+96 -96),
BackgroundRenderer.h (+3 -3),
CommandsImplementation.cxx (+55 -20),
ControlPanel.cxx (+60 -27),
ControlPanel.h (+3),
DisplayMenu.cxx (+1 -1),
GUIOptionsMenu.cxx (+1 -1),
HUDRenderer.cxx (+6 -6),
HUDRenderer.h (+2 -2),
LocalPlayer.cxx (+2 -2),
Player.cxx (+2 -2),
RadarRenderer.cxx (+1 -1),
RadarRenderer.h (+1 -1),
Roaming.cxx (+1 -1),
Roaming.h (+1 -1),
SceneBuilder.cxx (+1 -1),
SceneRenderer.cxx (+32 -32),
ScoreboardRenderer.cxx (+21 -23),
ScoreboardRenderer.h (+8 -8),
ShockWaveStrategy.cxx (+1 -1),
World.cxx (+20 -20),
World.h (+3 -3),
WorldBuilder.cxx (+1 -1),
bzflag.cxx (+1 -1),
clientCommands.cxx (+2 -2),
playing.cxx (+172 -169),
playing.h (+12 -12),
sound.cxx (+1 -1),
sound.h (+1 -1)
-
src/bzfs:
AccessControlList.cxx (+44 -32),
AccessControlList.h (+6 -6),
BZWReader.cxx (+14 -11),
BanCommands.cxx (+53 -53),
CmdLineOptions.cxx (+21 -21),
CustomMaterial.cxx (+1 -1),
CustomWeapon.cxx (+3 -3),
CustomWeapon.h (+2 -2),
CustomWorld.cxx (+7 -3),
CustomZone.cxx (+12 -12),
CustomZone.h (+2 -2),
EntryZones.cxx (+4 -4),
EntryZones.h (+2 -2),
FlagInfo.cxx (+1 -1),
GameKeeper.cxx (+1 -1),
GameKeeper.h (+1 -1),
ListServerConnection.cxx (+52 -52),
Permissions.cxx (+1 -1),
Permissions.h (+2 -2),
RecordReplay.cxx (+82 -15),
RecordReplay.h (+7 -7),
SpawnPosition.cxx (+3 -1),
TextChunkManager.cxx (+3 -3),
TextChunkManager.h (+1 -1),
WorldInfo.cxx (+3 -3),
WorldWeapons.cxx (+7 -7),
bzfs.cxx (+51 -51),
bzfs.h (+28 -28),
bzfsAPI.cxx (+1 -1),
commands.cxx (+123 -126)
-
src/common:
AutoCompleter.cxx (+21 -21),
GameTime.cxx (+11 -11)
-
src/game:
BzMaterial.cxx (+5 -5),
Frustum.cxx (+3 -3),
PhysicsDriver.cxx (+3 -3),
PlayerInfo.cxx (+3 -2),
ServerList.cxx (+3 -3)
-
src/geometry:
AnimatedTreads.cxx (+3 -3),
BillboardSceneNode.cxx (+6 -2),
BoltSceneNode.cxx (+5 -1),
FlagSceneNode.cxx (+56 -56),
FlagWarpSceneNode.cxx (+2 -2),
LaserSceneNode.cxx (+1 -1),
MeshDrawMgr.cxx (+5 -5),
MeshFragSceneNode.cxx (+16 -16),
MeshRenderNode.h (+1 -1),
MeshSceneNode.cxx (+47 -47),
SceneNode.cxx (+2 -2),
SphereSceneNode.cxx (+45 -45),
TankGeometryMgr.cxx (+5 -5),
TankSceneNode.cxx (+3 -3),
WallSceneNode.cxx (+5 -5)
-
src/geometry/models/tank:
high_barrel.cxx (+1 -1),
high_body.cxx (+2 -2),
high_ltread.cxx (+4 -4),
high_turret.cxx (+14 -14),
low_barrel.cxx (+1 -1),
low_body.cxx (+2 -2),
low_ltread.cxx (+1 -1),
low_rtread.cxx (+1 -1),
low_turret.cxx (+1 -1),
medium_barrel.cxx (+1 -1),
medium_body.cxx (+2 -2),
medium_ltread.cxx (+1 -1),
medium_rtread.cxx (+1 -1),
medium_turret.cxx (+1 -1)
-
src/mediafile:
PNGImageFile.cxx (+2 -2)
-
src/obstacle:
BaseBuilding.cxx (+2 -2),
BoxBuilding.cxx (+2 -2),
MeshDrawInfo.cxx (+1 -1),
MeshObstacle.cxx (+16 -16),
MeshSceneNodeGenerator.cxx (+5 -5),
ObstacleMgr.cxx (+14 -14),
ObstacleModifier.cxx (+19 -19),
PyramidBuilding.cxx (+3 -3),
Teleporter.cxx (+2 -2)
-
src/ogl:
OpenGLGState.cxx (+5 -5),
OpenGLLight.cxx (+2 -2),
OpenGLTexture.cxx (+18 -18),
RenderNode.cxx (+1 -1)
-
src/platform:
WinDisplay.cxx (+1 -1),
WinJoystick.cxx (-2)
-
src/scene:
Octree.cxx (+44 -44),
ZSceneDatabase.cxx (+5 -5)
-
davidtrowbridge
2006-01-03 21:33
-
3 lines of code changed in:
-
plugins/python:
BZReactor.py (+1 -1),
test-twisted.py (+1 -1),
test.py (+1 -1)
-
brlcad
2006-01-03 18:33
-
877 lines of code changed in:
-
Makefile.am (+1 -1),
README.XMINGW (+2 -2),
autogen.sh (+1 -1),
bzflag.info.in (+1 -1),
bzflag.spec.in (+2 -2),
configure.ac (+1 -1)
-
Dev-C++:
bzflag.rc (+1 -1),
config.h (+1 -1)
-
debian:
copyright (+2 -2)
-
doc/faq:
Cheating.xml (+1 -1),
E-Mail.xml (+1 -1),
FAQ.xml (+1 -1),
IRC.xml (+1 -1),
Lag.xml (+1 -1),
Playing.xml (+1 -1)
-
doc/guide:
Commands.xml (+1 -1),
Customizing.xml (+1 -1),
Filtering.xml (+1 -1),
Flags.xml (+1 -1),
History.xml (+1 -1),
Installation.xml (+1 -1),
Karma.xml (+1 -1),
NetworkProtocol.xml (+1 -1),
VotingSystem.xml (+1 -1)
-
doc/guide/Commands:
ban.xml (+1 -1),
banlist.xml (+1 -1),
clientquery.xml (+1 -1),
countdown.xml (+1 -1),
deregister.xml (+1 -1),
dump.xml (+1 -1),
flag.xml (+1 -1),
flaghistory.xml (+1 -1),
gameover.xml (+1 -1),
ghost.xml (+1 -1),
grouplist.xml (+1 -1),
groupperms.xml (+1 -1),
help.xml (+1 -1),
hostban.xml (+1 -1),
hostbanlist.xml (+1 -1),
hostunban.xml (+1 -1),
identify.xml (+1 -1),
idlestats.xml (+1 -1),
kick.xml (+1 -1),
lagstats.xml (+1 -1),
lagwarn.xml (+1 -1),
password.xml (+1 -1),
playerlist.xml (+1 -1),
poll.xml (+1 -1),
register.xml (+1 -1),
reload.xml (+1 -1),
removegroup.xml (+1 -1),
report.xml (+1 -1),
reset.xml (+1 -1),
saveworld.xml (+1 -1),
set.xml (+1 -1),
setgroup.xml (+1 -1),
setpass.xml (+1 -1),
showgroup.xml (+1 -1),
shutdownserver.xml (+1 -1),
silence.xml (+1 -1),
superkill.xml (+1 -1),
unban.xml (+1 -1),
unsilence.xml (+1 -1),
veto.xml (+1 -1),
vote.xml (+1 -1)
-
doc/guide/Flags:
Agility.xml (+1 -1),
Blindness.xml (+1 -1),
BlueTeam.xml (+1 -1),
Bouncy.xml (+1 -1),
Burrow.xml (+1 -1),
Cloaking.xml (+1 -1),
Colorblindness.xml (+1 -1),
ForwardOnly.xml (+1 -1),
Genocide.xml (+1 -1),
GreenTeam.xml (+1 -1),
GuidedMissile.xml (+1 -1),
Identify.xml (+1 -1),
InvisibleBullet.xml (+1 -1),
Jamming.xml (+1 -1),
Jumping.xml (+1 -1),
Laser.xml (+1 -1),
LeftTurnOnly.xml (+1 -1),
MachineGun.xml (+1 -1),
Masquerade.xml (+1 -1),
Momentum.xml (+1 -1),
Narrow.xml (+1 -1),
NoJumping.xml (+1 -1),
Obesity.xml (+1 -1),
OscillationOverthruster.xml (+1 -1),
PhantomZone.xml (+1 -1),
PurpleTeam.xml (+1 -1),
QuickTurn.xml (+1 -1),
RapidFire.xml (+1 -1),
RedTeam.xml (+1 -1),
ReverseControls.xml (+1 -1),
ReverseOnly.xml (+1 -1),
Ricochet.xml (+1 -1),
RightTurnOnly.xml (+1 -1),
Seer.xml (+1 -1),
Shield.xml (+1 -1),
ShockWave.xml (+1 -1),
Stealth.xml (+1 -1),
Steamroller.xml (+1 -1),
SuperBullet.xml (+1 -1),
Thief.xml (+1 -1),
Tiny.xml (+1 -1),
TriggerHappy.xml (+1 -1),
Useless.xml (+1 -1),
Velocity.xml (+1 -1),
WideAngle.xml (+1 -1),
Wings.xml (+1 -1)
-
doc/guide/Installation:
IRIX.xml (+1 -1),
Linux.xml (+1 -1),
MacOSX.xml (+1 -1),
Source.xml (+1 -1),
Windows.xml (+1 -1)
-
include:
AccessList.h (+1 -1),
Address.h (+1 -1),
AnsiCodes.h (+1 -1),
ArcObstacle.h (+1 -1),
AresHandler.h (+1 -1),
AutoCompleter.h (+1 -1),
BSPSceneDatabase.h (+1 -1),
BZDBCache.h (+1 -1),
BaseBuilding.h (+1 -1),
BaseResources.h (+1 -1),
BaseSceneNodeGenerator.h (+1 -1),
BillboardSceneNode.h (+1 -1),
BoltSceneNode.h (+1 -1),
BoxBuilding.h (+1 -1),
BoxSceneNodeGenerator.h (+1 -1),
Bundle.h (+1 -1),
BundleMgr.h (+1 -1),
BzMaterial.h (+1 -1),
BzfDisplay.h (+1 -1),
BzfEvent.h (+1 -1),
BzfJoystick.h (+1 -1),
BzfMedia.h (+1 -1),
BzfVisual.h (+1 -1),
BzfWindow.h (+1 -1),
CacheManager.h (+1 -1),
CallbackList.h (+1 -1),
CollisionManager.h (+1 -1),
CommandManager.h (+1 -1),
CommandsStandard.h (+1 -1),
ConeObstacle.h (+1 -1),
ConfigFileManager.h (+1 -1),
Country.h (+1 -1),
DirectoryNames.h (+1 -1),
DynamicColor.h (+1 -1),
EighthDBaseSceneNode.h (+1 -1),
EighthDBoxSceneNode.h (+1 -1),
EighthDPyrSceneNode.h (+1 -1),
EighthDimSceneNode.h (+1 -1),
EighthDimShellNode.h (+1 -1),
EmptySceneNodeGenerator.h (+1 -1),
ErrorHandler.h (+1 -1),
Extents.h (+1 -1),
FileManager.h (+1 -1),
Flag.h (+1 -1),
FlagSceneNode.h (+1 -1),
FlagWarpSceneNode.h (+1 -1),
FontManager.h (+1 -1),
Frustum.h (+1 -1),
GLCollect.h (+1 -1),
GameTime.h (+1 -1),
Intersect.h (+1 -1),
KeyManager.h (+1 -1),
LagInfo.h (+1 -1),
Language.h (+1 -1),
LaserSceneNode.h (+1 -1),
LinkManager.h (+1 -1),
ListServer.h (+1 -1),
MathUtils.h (+1 -1),
MediaFile.h (+1 -1),
MeshDrawInfo.h (+1 -1),
MeshDrawMgr.h (+1 -1),
MeshFace.h (+1 -1),
MeshFragSceneNode.h (+1 -1),
MeshObstacle.h (+1 -1),
MeshPolySceneNode.h (+1 -1),
MeshSceneNode.h (+1 -1),
MeshSceneNodeGenerator.h (+1 -1),
MeshTransform.h (+1 -1),
MsgStrings.h (+1 -1),
NetHandler.h (+1 -1),
OSFile.h (+1 -1),
Obstacle.h (+1 -1),
ObstacleList.h (+1 -1),
ObstacleMgr.h (+1 -1),
ObstacleModifier.h (+1 -1),
ObstacleSceneNodeGenerator.h (+1 -1),
OccluderSceneNode.h (+1 -1),
OpenGLDisplayList.h (+1 -1),
OpenGLGState.h (+1 -1),
OpenGLLight.h (+1 -1),
OpenGLMaterial.h (+1 -1),
OpenGLTexture.h (+1 -1),
PTSceneNode.h (+1 -1),
Pack.h (+1 -1),
ParseColor.h (+1 -1),
PhysicsDriver.h (+1 -1),
Ping.h (+1 -1),
PlatformFactory.h (+1 -1),
PlayerInfo.h (+1 -1),
PlayerState.h (+1 -1),
PolyWallSceneNode.h (+1 -1),
PositionTracker.h (+1 -1),
Protocol.h (+1 -1),
PyramidBuilding.h (+1 -1),
PyramidSceneNodeGenerator.h (+1 -1),
QuadWallSceneNode.h (+1 -1),
Ray.h (+1 -1),
RenderNode.h (+1 -1),
SceneDatabase.h (+1 -1),
SceneNode.h (+1 -1),
SceneRenderer.h (+1 -1),
ServerItem.h (+1 -1),
ServerList.h (+1 -1),
ServerListCache.h (+1 -1),
ShellSceneNode.h (+1 -1),
ShotSceneNode.h (+1 -1),
ShotUpdate.h (+1 -1),
Singleton.h (+1 -1),
SphereObstacle.h (+1 -1),
SphereSceneNode.h (+1 -1),
StartupInfo.h (+1 -1),
StateDatabase.h (+1 -1),
TankGeometryMgr.h (+1 -1),
TankSceneNode.h (+1 -1),
Team.h (+1 -1),
Teleporter.h (+1 -1),
TeleporterSceneNodeGenerator.h (+1 -1),
TetraBuilding.h (+1 -1),
TextUtils.h (+1 -1),
TextureManager.h (+1 -1),
TextureMatrix.h (+1 -1),
TimeBomb.h (+1 -1),
TimeKeeper.h (+1 -1),
TracerSceneNode.h (+1 -1),
TriWallSceneNode.h (+1 -1),
ViewFrustum.h (+1 -1),
VotingArbiter.h (+1 -1),
VotingBooth.h (+1 -1),
WallObstacle.h (+1 -1),
WallSceneNode.h (+1 -1),
WallSceneNodeGenerator.h (+1 -1),
WordFilter.h (+1 -1),
WorldEventManager.h (+1 -1),
ZSceneDatabase.h (+1 -1),
bz_Locale.h (+1 -1),
bzfSDL.h (+1 -1),
bzfgl.h (+1 -1),
bzfio.h (+1 -1),
bzfsAPI.h (+1 -1),
bzglob.h (+1 -1),
bzsignal.h (+1 -1),
cURLManager.h (+1 -1),
common.h (+1 -1),
global.h (+1 -1),
messages.h (+1 -1),
multicast.h (+1 -1),
network.h (+1 -1),
resource.h (+1 -1),
vectors.h (+1 -1),
version.h (+1 -1),
win32.h (+1 -1)
-
man:
bzadmin.6.in (+1 -1),
bzflag.6.in (+1 -1),
bzfs.6.in (+1 -1),
bzw.5.in (+1 -1)
-
misc:
Template.cxx (+1 -1),
Template.h (+1 -1),
bzfquery.php (+1 -1),
bzfquery.pl (+1 -1),
bzlist.php (+1 -1),
checkam (+1 -1),
hix.bzw (+1 -1),
mrtg-bzflag.pl (+1 -1),
rrlog.cxx (+1 -1),
touchcopyright (+3 -3)
-
misc/stats:
Info.pm (+2 -2),
Makefile.PL (+1 -1),
README (+1 -1)
-
plugins/doc:
entrys.html (+1 -1),
events.html (+1 -1),
functions.html (+1 -1),
general.html (+1 -1),
index.html (+1 -1),
types.html (+1 -1)
-
plugins/python:
BZReactor.py (+1 -1),
PyBZDB.cpp (+1 -1),
PyBZDB.h (+1 -1),
PyBZFlag.cpp (+1 -1),
PyBZFlag.h (+1 -1),
PyEvent.cpp (+1 -1),
PyEvent.h (+1 -1),
PyEvents.cpp (+1 -1),
PyEvents.h (+1 -1),
PyPlayer.cpp (+1 -1),
PyPlayer.h (+1 -1),
PyTeam.cpp (+1 -1),
PyTeam.h (+1 -1),
PyWorldBox.cpp (+1 -1),
PyWorldBox.h (+1 -1),
python.cpp (+1 -1),
test-twisted.py (+1 -1),
test.py (+1 -1)
-
src/3D:
BitmapFont.cxx (+1 -1),
BitmapFont.h (+1 -1),
FontManager.cxx (+1 -1),
ImageFont.cxx (+1 -1),
ImageFont.h (+1 -1),
TextureFont.cxx (+1 -1),
TextureFont.h (+1 -1),
TextureManager.cxx (+1 -1)
-
src/bzadmin:
BZAdminClient.cxx (+1 -1),
BZAdminClient.h (+1 -1),
BZAdminUI.cxx (+1 -1),
BZAdminUI.h (+1 -1),
CursesMenu.cxx (+1 -1),
CursesMenu.h (+1 -1),
CursesUI.cxx (+1 -1),
CursesUI.h (+1 -1),
OptionParser.cxx (+1 -1),
OptionParser.h (+1 -1),
PlayerInfo.h (+1 -1),
StdBothUI.cxx (+1 -1),
StdBothUI.h (+1 -1),
StdInUI.cxx (+1 -1),
StdInUI.h (+1 -1),
StdOutUI.cxx (+1 -1),
StdOutUI.h (+1 -1),
UIMap.cxx (+1 -1),
UIMap.h (+1 -1),
bzadmin.cxx (+1 -1),
colors.h (+1 -1),
curses_wrapper.h (+1 -1)
-
src/bzflag:
ActionBinding.cxx (+1 -1),
ActionBinding.h (+1 -1),
AudioMenu.cxx (+1 -1),
AudioMenu.h (+1 -1),
AutoPilot.cxx (+1 -1),
AutoPilot.h (+1 -1),
BackgroundRenderer.cxx (+1 -1),
BackgroundRenderer.h (+1 -1),
BaseLocalPlayer.cxx (+1 -1),
BaseLocalPlayer.h (+1 -1),
CacheMenu.cxx (+1 -1),
CacheMenu.h (+1 -1),
ClientAuthentication.cxx (+1 -1),
ClientAuthentication.h (+1 -1),
CommandsImplementation.cxx (+1 -1),
ComposeDefaultKey.cxx (+1 -1),
ComposeDefaultKey.h (+1 -1),
ControlPanel.cxx (+1 -1),
ControlPanel.h (+1 -1),
DisplayMenu.cxx (+1 -1),
DisplayMenu.h (+1 -1),
Downloads.cxx (+1 -1),
Downloads.h (+1 -1),
EffectsMenu.cxx (+1 -1),
EffectsMenu.h (+1 -1),
EntryZone.cxx (+1 -1),
EntryZone.h (+1 -1),
FlashClock.cxx (+1 -1),
FlashClock.h (+1 -1),
ForceFeedback.cxx (+1 -1),
ForceFeedback.h (+1 -1),
FormatMenu.cxx (+1 -1),
FormatMenu.h (+1 -1),
GUIOptionsMenu.cxx (+1 -1),
GUIOptionsMenu.h (+1 -1),
GuidedMissleStrategy.cxx (+1 -1),
GuidedMissleStrategy.h (+1 -1),
HUDDialog.cxx (+1 -1),
HUDDialog.h (+1 -1),
HUDDialogStack.cxx (+1 -1),
HUDDialogStack.h (+1 -1),
HUDRenderer.cxx (+1 -1),
HUDRenderer.h (+1 -1),
HUDui.cxx (+1 -1),
HUDui.h (+1 -1),
HUDuiControl.cxx (+1 -1),
HUDuiControl.h (+1 -1),
HUDuiDefaultKey.cxx (+1 -1),
HUDuiDefaultKey.h (+1 -1),
HUDuiLabel.cxx (+1 -1),
HUDuiLabel.h (+1 -1),
HUDuiList.cxx (+1 -1),
HUDuiList.h (+1 -1),
HUDuiTextureLabel.cxx (+1 -1),
HUDuiTextureLabel.h (+1 -1),
HUDuiTypeIn.cxx (+1 -1),
HUDuiTypeIn.h (+1 -1),
HelpMenu.cxx (+2 -2),
HelpMenu.h (+1 -1),
InputMenu.cxx (+1 -1),
InputMenu.h (+1 -1),
JoinMenu.cxx (+1 -1),
JoinMenu.h (+1 -1),
KeyboardMapMenu.cxx (+1 -1),
KeyboardMapMenu.h (+1 -1),
LocalCommand.cxx (+1 -1),
LocalCommand.h (+1 -1),
LocalPlayer.cxx (+1 -1),
LocalPlayer.h (+1 -1),
LoginMenu.cxx (+1 -1),
LoginMenu.h (+1 -1),
MainMenu.cxx (+1 -1),
MainMenu.h (+1 -1),
MainWindow.cxx (+1 -1),
MainWindow.h (+1 -1),
MenuDefaultKey.cxx (+1 -1),
MenuDefaultKey.h (+1 -1),
OptionsMenu.cxx (+1 -1),
OptionsMenu.h (+1 -1),
Plan.cxx (+1 -1),
Plan.h (+1 -1),
Player.cxx (+1 -1),
Player.h (+1 -1),
QuickKeysMenu.cxx (+1 -1),
QuickKeysMenu.h (+1 -1),
QuitMenu.cxx (+1 -1),
QuitMenu.h (+1 -1),
RadarRenderer.cxx (+1 -1),
RadarRenderer.h (+1 -1),
Region.cxx (+1 -1),
Region.h (+1 -1),
RegionPriorityQueue.cxx (+1 -1),
RegionPriorityQueue.h (+1 -1),
RemotePlayer.cxx (+1 -1),
RemotePlayer.h (+1 -1),
Roaming.cxx (+1 -1),
Roaming.h (+1 -1),
RobotPlayer.cxx (+1 -1),
RobotPlayer.h (+1 -1),
RoofTops.cxx (+1 -1),
RoofTops.h (+1 -1),
Roster.cxx (+1 -1),
Roster.h (+1 -1),
SaveWorldMenu.cxx (+1 -1),
SaveWorldMenu.h (+1 -1),
SceneBuilder.cxx (+1 -1),
SceneBuilder.h (+1 -1),
SceneRenderer.cxx (+1 -1),
ScoreboardRenderer.cxx (+2 -2),
ScoreboardRenderer.h (+1 -1),
SegmentedShotStrategy.cxx (+1 -1),
SegmentedShotStrategy.h (+1 -1),
ServerCommandKey.cxx (+1 -1),
ServerCommandKey.h (+1 -1),
ServerLink.cxx (+1 -1),
ServerLink.h (+1 -1),
ServerMenu.cxx (+1 -1),
ServerMenu.h (+1 -1),
ServerStartMenu.cxx (+1 -1),
ServerStartMenu.h (+1 -1),
ShockWaveStrategy.cxx (+1 -1),
ShockWaveStrategy.h (+1 -1),
ShotPath.cxx (+1 -1),
ShotPath.h (+1 -1),
ShotPathSegment.cxx (+1 -1),
ShotPathSegment.h (+1 -1),
ShotStatistics.cxx (+1 -1),
ShotStatistics.h (+1 -1),
ShotStats.cxx (+1 -1),
ShotStats.h (+1 -1),
ShotStatsDefaultKey.cxx (+1 -1),
ShotStatsDefaultKey.h (+1 -1),
ShotStrategy.cxx (+1 -1),
ShotStrategy.h (+1 -1),
SilenceDefaultKey.cxx (+1 -1),
SilenceDefaultKey.h (+1 -1),
TargetingUtils.cxx (+1 -1),
TargetingUtils.h (+1 -1),
TrackMarks.cxx (+1 -1),
TrackMarks.h (+1 -1),
Weapon.cxx (+1 -1),
Weapon.h (+1 -1),
WeatherRenderer.cxx (+1 -1),
WeatherRenderer.h (+1 -1),
World.cxx (+1 -1),
World.h (+1 -1),
WorldBuilder.cxx (+1 -1),
WorldBuilder.h (+1 -1),
WorldPlayer.cxx (+1 -1),
WorldPlayer.h (+1 -1),
bzflag.cxx (+1 -1),
bzflag.h (+1 -1),
callbacks.cxx (+1 -1),
callbacks.h (+1 -1),
clientCommands.cxx (+1 -1),
clientConfig.cxx (+1 -1),
clientConfig.h (+1 -1),
commands.h (+1 -1),
daylight.cxx (+1 -1),
daylight.h (+1 -1),
defaultBZDB.cxx (+1 -1),
defaultBZDB.h (+1 -1),
effectsRenderer.cxx (+1 -1),
effectsRenderer.h (+1 -1),
motd.cxx (+1 -1),
motd.h (+1 -1),
playing.cxx (+1 -1),
playing.h (+1 -1),
sound.cxx (+1 -1),
sound.h (+1 -1),
stars.cxx (+1 -1),
stars.h (+1 -1)
-
src/bzfs:
AccessControlList.cxx (+1 -1),
AccessControlList.h (+1 -1),
Authentication.cxx (+1 -1),
Authentication.h (+1 -1),
BZWError.cxx (+1 -1),
BZWError.h (+1 -1),
BZWReader.cxx (+1 -1),
BZWReader.h (+1 -1),
BanCommands.cxx (+1 -1),
CmdLineOptions.cxx (+1 -1),
CmdLineOptions.h (+1 -1),
CustomArc.cxx (+1 -1),
CustomArc.h (+1 -1),
CustomBase.cxx (+1 -1),
CustomBase.h (+1 -1),
CustomBox.cxx (+1 -1),
CustomBox.h (+1 -1),
CustomCone.cxx (+1 -1),
CustomCone.h (+1 -1),
CustomDynamicColor.cxx (+1 -1),
CustomDynamicColor.h (+1 -1),
CustomGate.cxx (+1 -1),
CustomGate.h (+1 -1),
CustomGroup.cxx (+1 -1),
CustomGroup.h (+1 -1),
CustomLink.cxx (+1 -1),
CustomLink.h (+1 -1),
CustomMaterial.cxx (+1 -1),
CustomMaterial.h (+1 -1),
CustomMesh.cxx (+1 -1),
CustomMesh.h (+1 -1),
CustomMeshFace.cxx (+1 -1),
CustomMeshFace.h (+1 -1),
CustomMeshTransform.cxx (+1 -1),
CustomMeshTransform.h (+1 -1),
CustomPhysicsDriver.cxx (+1 -1),
CustomPhysicsDriver.h (+1 -1),
CustomPyramid.cxx (+1 -1),
CustomPyramid.h (+1 -1),
CustomSphere.cxx (+1 -1),
CustomSphere.h (+1 -1),
CustomTetra.cxx (+1 -1),
CustomTetra.h (+1 -1),
CustomTextureMatrix.cxx (+1 -1),
CustomTextureMatrix.h (+1 -1),
CustomWaterLevel.cxx (+1 -1),
CustomWaterLevel.h (+1 -1),
CustomWeapon.cxx (+1 -1),
CustomWeapon.h (+1 -1),
CustomWorld.cxx (+1 -1),
CustomWorld.h (+1 -1),
CustomZone.cxx (+1 -1),
CustomZone.h (+1 -1),
DropGeometry.cxx (+1 -1),
DropGeometry.h (+1 -1),
EntryZones.cxx (+1 -1),
EntryZones.h (+1 -1),
Filter.cxx (+1 -1),
Filter.h (+1 -1),
FlagHistory.cxx (+1 -1),
FlagHistory.h (+1 -1),
FlagInfo.cxx (+1 -1),
FlagInfo.h (+1 -1),
GameKeeper.cxx (+1 -1),
GameKeeper.h (+1 -1),
ListServerConnection.cxx (+1 -1),
ListServerConnection.h (+1 -1),
MasterBanList.cxx (+1 -1),
MasterBanList.h (+1 -1),
PackVars.h (+1 -1),
ParseMaterial.cxx (+1 -1),
ParseMaterial.h (+1 -1),
Permissions.cxx (+1 -1),
Permissions.h (+1 -1),
RecordReplay.cxx (+1 -1),
RecordReplay.h (+1 -1),
RejoinList.cxx (+1 -1),
RejoinList.h (+1 -1),
Score.cxx (+1 -1),
Score.h (+1 -1),
ServerCommand.cxx (+1 -1),
ServerCommand.h (+1 -1),
SpawnPosition.cxx (+1 -1),
SpawnPosition.h (+1 -1),
TeamBases.cxx (+1 -1),
TeamBases.h (+1 -1),
TextChunkManager.cxx (+1 -1),
TextChunkManager.h (+1 -1),
WorldEventManager.cxx (+1 -1),
WorldFileLocation.cxx (+1 -1),
WorldFileLocation.h (+1 -1),
WorldFileObject.cxx (+1 -1),
WorldFileObject.h (+1 -1),
WorldFileObstacle.cxx (+1 -1),
WorldFileObstacle.h (+1 -1),
WorldGenerators.cxx (+1 -1),
WorldGenerators.h (+1 -1),
WorldInfo.cxx (+1 -1),
WorldInfo.h (+1 -1),
WorldWeapons.cxx (+1 -1),
WorldWeapons.h (+1 -1),
bzfs.cxx (+1 -1),
bzfs.h (+1 -1),
bzfsAPI.cxx (+1 -1),
bzfsPlugins.cxx (+1 -1),
bzfsPlugins.h (+1 -1),
commands.cxx (+1 -1),
commands.h (+1 -1)
-
src/common:
AccessList.cxx (+1 -1),
AutoCompleter.cxx (+1 -1),
BZDBCache.cxx (+1 -1),
Bundle.cxx (+1 -1),
BundleMgr.cxx (+1 -1),
CommandManager.cxx (+1 -1),
ConfigFileManager.cxx (+1 -1),
Country.cxx (+1 -1),
ErrorHandler.cxx (+1 -1),
FileManager.cxx (+1 -1),
Flag.cxx (+1 -1),
GameTime.cxx (+1 -1),
KeyManager.cxx (+1 -1),
Language.cxx (+1 -1),
OSFile.cxx (+1 -1),
ParseColor.cxx (+1 -1),
PlayerState.cxx (+1 -1),
PositionTracker.cxx (+1 -1),
ShotUpdate.cxx (+1 -1),
StateDatabase.cxx (+1 -1),
Team.cxx (+1 -1),
TextUtils.cxx (+1 -1),
TimeBomb.cxx (+1 -1),
TimeKeeper.cxx (+1 -1),
VotingBooth.cxx (+1 -1),
WordFilter.cxx (+1 -1),
bz_Locale.cxx (+1 -1),
bzfio.cxx (+1 -1),
bzglob.cxx (+1 -1),
bzsignal.c (+1 -1),
cURLManager.cxx (+1 -1),
global.cxx (+1 -1),
messages.cxx (+1 -1)
-
src/date:
buildDate.cxx (+2 -2)
-
src/game:
BzMaterial.cxx (+1 -1),
CacheManager.cxx (+1 -1),
CollisionManager.cxx (+1 -1),
CommandsStandard.cxx (+1 -1),
DirectoryNames.cxx (+1 -1),
DynamicColor.cxx (+1 -1),
Frustum.cxx (+1 -1),
Intersect.cxx (+1 -1),
LagInfo.cxx (+1 -1),
LinkManager.cxx (+1 -1),
MeshTransform.cxx (+1 -1),
MsgStrings.cxx (+1 -1),
NetHandler.cxx (+1 -1),
PhysicsDriver.cxx (+1 -1),
PlayerInfo.cxx (+1 -1),
Ray.cxx (+1 -1),
ServerItem.cxx (+1 -1),
ServerList.cxx (+1 -1),
ServerListCache.cxx (+1 -1),
StartupInfo.cxx (+1 -1),
TextureMatrix.cxx (+1 -1),
VotingArbiter.cxx (+1 -1)
-
src/geometry:
AnimatedTreads.cxx (+1 -1),
BillboardSceneNode.cxx (+1 -1),
BoltSceneNode.cxx (+1 -1),
EighthDBaseSceneNode.cxx (+1 -1),
EighthDBoxSceneNode.cxx (+1 -1),
EighthDPyrSceneNode.cxx (+1 -1),
EighthDimSceneNode.cxx (+1 -1),
EighthDimShellNode.cxx (+1 -1),
FlagSceneNode.cxx (+1 -1),
FlagWarpSceneNode.cxx (+1 -1),
LaserSceneNode.cxx (+1 -1),
MeshDrawMgr.cxx (+1 -1),
MeshFragSceneNode.cxx (+1 -1),
MeshPolySceneNode.cxx (+1 -1),
MeshRenderNode.cxx (+1 -1),
MeshRenderNode.h (+1 -1),
MeshSceneNode.cxx (+1 -1),
OccluderSceneNode.cxx (+1 -1),
PTSceneNode.cxx (+1 -1),
PolyWallSceneNode.cxx (+1 -1),
QuadWallSceneNode.cxx (+1 -1),
SceneNode.cxx (+1 -1),
ShellSceneNode.cxx (+1 -1),
SphereSceneNode.cxx (+1 -1),
TankGeometryMgr.cxx (+1 -1),
TankSceneNode.cxx (+1 -1),
TracerSceneNode.cxx (+1 -1),
TriWallSceneNode.cxx (+1 -1),
ViewFrustum.cxx (+1 -1),
WallSceneNode.cxx (+1 -1)
-
src/geometry/models/tank:
high_barrel.cxx (+1 -1),
high_body.cxx (+1 -1),
high_ltread.cxx (+1 -1),
high_rtread.cxx (+1 -1),
high_turret.cxx (+1 -1),
low_barrel.cxx (+1 -1),
low_body.cxx (+1 -1),
low_ltread.cxx (+1 -1),
low_rtread.cxx (+1 -1),
low_turret.cxx (+1 -1),
medium_barrel.cxx (+1 -1),
medium_body.cxx (+1 -1),
medium_ltread.cxx (+1 -1),
medium_rtread.cxx (+1 -1),
medium_turret.cxx (+1 -1)
-
src/mediafile:
AudioFile.cxx (+1 -1),
AudioFile.h (+1 -1),
ImageFile.cxx (+1 -1),
ImageFile.h (+1 -1),
MediaFile.cxx (+1 -1),
OggAudioFile.cxx (+1 -1),
OggAudioFile.h (+1 -1),
PNGImageFile.cxx (+1 -1),
PNGImageFile.h (+1 -1),
SGIImageFile.cxx (+1 -1),
SGIImageFile.h (+1 -1),
WaveAudioFile.cxx (+1 -1),
WaveAudioFile.h (+1 -1)
-
src/net:
Address.cxx (+1 -1),
AresHandler.cxx (+1 -1),
Pack.cxx (+1 -1),
Ping.cxx (+1 -1),
multicast.cxx (+1 -1),
network.cxx (+1 -1)
-
src/obstacle:
ArcObstacle.cxx (+1 -1),
BaseBuilding.cxx (+1 -1),
BaseSceneNodeGenerator.cxx (+1 -1),
BoxBuilding.cxx (+1 -1),
BoxSceneNodeGenerator.cxx (+1 -1),
ConeObstacle.cxx (+1 -1),
EmptySceneNodeGenerator.cxx (+1 -1),
MeshDrawInfo.cxx (+1 -1),
MeshFace.cxx (+1 -1),
MeshObstacle.cxx (+1 -1),
MeshSceneNodeGenerator.cxx (+1 -1),
MeshUtils.h (+1 -1),
Obstacle.cxx (+1 -1),
ObstacleList.cxx (+1 -1),
ObstacleMgr.cxx (+1 -1),
ObstacleModifier.cxx (+1 -1),
ObstacleSceneNodeGenerator.cxx (+1 -1),
PyramidBuilding.cxx (+1 -1),
PyramidSceneNodeGenerator.cxx (+1 -1),
SphereObstacle.cxx (+1 -1),
Teleporter.cxx (+1 -1),
TeleporterSceneNodeGenerator.cxx (+1 -1),
TetraBuilding.cxx (+1 -1),
Triangulate.cxx (+1 -1),
Triangulate.h (+1 -1),
WallObstacle.cxx (+1 -1),
WallSceneNodeGenerator.cxx (+1 -1)
-
src/ogl:
GLCollect.cxx (+1 -1),
OpenGLDisplayList.cxx (+1 -1),
OpenGLGState.cxx (+1 -1),
OpenGLLight.cxx (+1 -1),
OpenGLMaterial.cxx (+1 -1),
OpenGLTexture.cxx (+1 -1),
RenderNode.cxx (+1 -1)
-
src/platform:
BeOSDisplay.cxx (+1 -1),
BeOSDisplay.h (+1 -1),
BeOSMedia.cxx (+1 -1),
BeOSMedia.h (+1 -1),
BeOSPlatformFactory.cxx (+1 -1),
BeOSPlatformFactory.h (+1 -1),
BeOSVisual.cxx (+1 -1),
BeOSVisual.h (+1 -1),
BeOSWindow.cxx (+1 -1),
BeOSWindow.h (+1 -1),
BeOSWindow2.cxx (+1 -1),
BzfDisplay.cxx (+1 -1),
BzfJoystick.cxx (+1 -1),
BzfMedia.cxx (+1 -1),
BzfVisual.cxx (+1 -1),
BzfWindow.cxx (+1 -1),
DXJoystick.cxx (+1 -1),
DXJoystick.h (+1 -1),
EvdevJoystick.cxx (+1 -1),
EvdevJoystick.h (+1 -1),
LinuxDisplay.cxx (+1 -1),
LinuxDisplay.h (+1 -1),
LinuxMedia.cxx (+1 -1),
LinuxMedia.h (+1 -1),
LinuxPlatformFactory.cxx (+1 -1),
LinuxPlatformFactory.h (+1 -1),
NewMedia.cxx (+1 -1),
NewMedia.h (+1 -1),
PlatformFactory.cxx (+1 -1),
SDLDisplay.cxx (+1 -1),
SDLDisplay.h (+1 -1),
SDLJoystick.cxx (+1 -1),
SDLJoystick.h (+1 -1),
SDLMedia.cxx (+1 -1),
SDLMedia.h (+1 -1),
SDLPlatformFactory.cxx (+1 -1),
SDLPlatformFactory.h (+1 -1),
SGIDisplay.cxx (+1 -1),
SGIDisplay.h (+1 -1),
SGIMedia.cxx (+1 -1),
SGIMedia.h (+1 -1),
SGIPlatformFactory.cxx (+1 -1),
SGIPlatformFactory.h (+1 -1),
SolarisMedia.cxx (+1 -1),
SolarisMedia.h (+1 -1),
SolarisPlatformFactory.cxx (+1 -1),
SolarisPlatformFactory.h (+1 -1),
WinDisplay.cxx (+1 -1),
WinDisplay.h (+1 -1),
WinJoystick.cxx (+1 -1),
WinJoystick.h (+1 -1),
WinMedia.cxx (+1 -1),
WinMedia.h (+1 -1),
WinPlatformFactory.cxx (+1 -1),
WinPlatformFactory.h (+1 -1),
WinVisual.cxx (+1 -1),
WinVisual.h (+1 -1),
WinWindow.cxx (+1 -1),
WinWindow.h (+1 -1),
XDisplay.cxx (+1 -1),
XDisplay.h (+1 -1),
XIJoystick.cxx (+1 -1),
XIJoystick.h (+1 -1),
XVisual.cxx (+1 -1),
XVisual.h (+1 -1),
XWindow.cxx (+1 -1),
XWindow.h (+1 -1),
wave.cxx (+1 -1),
wave.h (+1 -1)
-
src/platform/MacOSX:
MacMedia.h (+1 -1),
MacPlatformFactory.cxx (+1 -1),
MacPlatformFactory.h (+1 -1),
MacVisual.h (+1 -1)
-
src/scene:
BSPSceneDatabase.cxx (+1 -1),
Occluder.cxx (+1 -1),
Occluder.h (+1 -1),
Octree.cxx (+1 -1),
Octree.h (+1 -1),
SceneDatabase.cxx (+1 -1),
ZSceneDatabase.cxx (+1 -1)
-
src/world:
WorldObject.h (+1 -1)
-
tools/TextTool-W32:
MainFrm.cpp (+1 -1),
MainFrm.h (+1 -1),
StdAfx.cpp (+1 -1),
StdAfx.h (+1 -1),
TextTool.cpp (+1 -1),
TextTool.h (+1 -1),
TextTool.rc (+2 -2),
TextToolBatch.cpp (+1 -1),
TextToolBatch.h (+1 -1),
TextToolDoc.cpp (+1 -1),
TextToolDoc.h (+1 -1),
TextToolView.cpp (+1 -1),
TextToolView.h (+1 -1),
resource.h (+1 -1)
-
galkire
2006-01-03 15:24
-
20 lines of code changed in:
-
brlcad
2006-01-03 14:37
-
168 lines of code changed in:
-
brlcad
2006-01-03 13:18
-
10 lines of code changed in:
-
brlcad
2006-01-03 13:03
-
5 lines of code changed in:
-
brlcad
2006-01-03 12:56
-
122 lines of code changed in:
-
atupone
2006-01-02 18:42
-
27 lines of code changed in:
-
src/bzflag:
ServerLink.cxx (+5 -2),
playing.cxx (+8 -2)
-
src/bzfs:
bzfs.cxx (+12 -8)
-
src/date:
buildDate.cxx (+2 -2)
-
atupone
2006-01-02 17:29
-
23 lines of code changed in:
-
src/bzflag:
Roster.cxx (+1),
Roster.h (+1),
World.cxx (+7),
World.h (+8),
WorldBuilder.cxx (+1 -4),
playing.cxx (+5)
-
atupone
2006-01-01 18:26
-
6 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+6 -6)
-
atupone
2006-01-01 18:22
-
1 lines of code changed in:
-
src/bzflag:
playing.cxx (+1 -1)
-
brlcad
2005-12-31 01:24
-
3 lines of code changed in:
-
atupone
2005-12-30 19:26
-
22 lines of code changed in:
-
src/bzflag:
ServerLink.cxx (+22 -5)
-
atupone
2005-12-30 18:33
-
7 lines of code changed in:
-
src/game:
NetHandler.cxx (+7)
-
atupone
2005-12-30 11:36
-
0 lines of code changed in:
-
src/bzflag:
ServerLink.cxx (-2),
playing.cxx (-7)
-
atupone
2005-12-30 11:04
-
1 lines of code changed in:
-
brlcad
2005-12-29 18:53
-
0 lines of code changed in:
-
brlcad
2005-12-29 18:44
-
1 lines of code changed in:
-
atupone
2005-12-29 11:29
-
1 lines of code changed in:
-
atupone
2005-12-29 11:11
-
3 lines of code changed in:
-
Dev-C++:
Makefile.am (+3 -3)
-
atupone
2005-12-29 11:09
-
0 lines of code changed in:
-
brlcad
2005-12-29 02:56
-
3 lines of code changed in:
-
brlcad
2005-12-29 02:50
-
8 lines of code changed in:
-
src/common:
TextUtils.cxx (+8 -8)
-
brlcad
2005-12-29 02:49
-
58 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+58 -4)
-
lan56
2005-12-28 23:34
-
2 lines of code changed in:
-
src/bzflag:
clientCommands.cxx (+1 -1),
playing.cxx (+1 -1)
-
lan56
2005-12-28 23:22
-
4 lines of code changed in:
-
src/bzadmin:
BZAdminClient.cxx (+4 -17)
-
lan56
2005-12-28 22:38
-
1 lines of code changed in:
-
lan56
2005-12-28 22:32
-
1 lines of code changed in:
-
src/bzflag:
GUIOptionsMenu.cxx (+1 -1)
-
lan56
2005-12-28 22:25
-
2 lines of code changed in:
-
src/bzflag:
playing.cxx (+2 -1)
-
menotume
2005-12-28 14:57
-
27 lines of code changed in:
-
misc:
bzfquery.php (+27 -13)
-
atupone
2005-12-27 15:59
-
11 lines of code changed in:
-
atupone
2005-12-27 15:34
-
3 lines of code changed in:
-
atupone
2005-12-27 14:52
-
3219 lines of code changed in:
-
misc:
README (new 2),
cvs2cl.pl (new 3217)
-
atupone
2005-12-26 09:20
-
70 lines of code changed in:
-
src/bzflag:
playing.cxx (+70 -101)
-
atupone
2005-12-26 08:06
-
32 lines of code changed in:
-
src/bzadmin:
BZAdminClient.cxx (+2 -2)
-
src/bzflag:
ServerLink.cxx (+15 -10),
ServerLink.h (+8 -4),
clientCommands.cxx (+1 -1),
playing.cxx (+6 -5)
-
atupone
2005-12-26 05:59
-
2 lines of code changed in:
-
src/game:
NetHandler.cxx (+2 -1)