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Summary Period: 2004-08-11 to 2004-08-06 (Commits 4932-4981 of 9331)
ws
4 lines of code changed in:
compile bzadmin in vc5
9 lines of code changed in:
that would be std::sort for us namespace-impaired folks
2 lines of code changed in:
vc warning
1 lines of code changed in:
declare the iterator var outside of the for loop when it's used more than once in the function
3 lines of code changed in:
don't need to tell them what they don't have to do
0 lines of code changed in:
with fb unset, base size and height should be zeroed
3 lines of code changed in:
Fix bug where a flag dropped in enemy base, could go inside a building
4 lines of code changed in:
Fixing collision with raised pyramids
1 lines of code changed in:
Auto-team changed to improve team-play
146 lines of code changed in:
8th dimension tetra node generation was taking too long, could cause spin loops. it ain't pretty right now, but it'll do
101 lines of code changed in:
my Tiny help
13 lines of code changed in:
Adding teamIndex method to FlagInfo
20 lines of code changed in:
Adding grab method to FlagInfo
10 lines of code changed in:
moving LookupFirstTeamFlag to FlagInfo
25 lines of code changed in:
radar coloring for tetras
37 lines of code changed in:
ditch wacked-out obstacles
84 lines of code changed in:
oops, add bases into the compressed map data
137 lines of code changed in:
working on makeing irc work as a server command...
2 lines of code changed in:
working on list server.
1 lines of code changed in:
coldet for shots against tetras
145 lines of code changed in:
also bumped the protocol in that last commit
1 lines of code changed in:
compress map data going over the network, into client caches, and into server record/replay files
69 lines of code changed in:
perhaps we should stick with an edit/compile/checkin protocol for a little while longer.
2 lines of code changed in:
when a poll finishes, don't wait to ban/kick/flagreset/set a variable, just do it
4 lines of code changed in:
apply patch attached to feature request #1005091 - "The new /poll set" (in which bzfs can disable certain /poll's using -poll command line options)
50 lines of code changed in:
take away linker errors: add in tupone's tip about ordering the libraries to be linked
4 lines of code changed in:
fix up mingw32 and SDL
2 lines of code changed in:
notes
15 lines of code changed in:
fix segv that happens when starting without a config file
0 lines of code changed in:
deletion order matters
8 lines of code changed in:
lighting option note
1 lines of code changed in:
avoid crashes when changing from zbuffer to bsp before being connected
3 lines of code changed in:
don't crash when enabling zbuffer when not joined to a server\ndon't leak memory when toggling zbuffer
4 lines of code changed in:
removed a printf() and some FIXMEs
4 lines of code changed in:
- changed Lighting Menu entry to None/Fast/Best (lighting without tesselation)
- added per-plane color specification to tetras
- bumped the version to 1.11.8
200 lines of code changed in:
mention that the source .zip uses windows linebreaks, so mingw will need the tarball
3 lines of code changed in:
remove unused variable
0 lines of code changed in:
an SDL build on MinGW32 still needs myMain() and WinMain(), otherwise it spits out an undefined reference for main()
2 lines of code changed in:
better tri-wall culling, and some notes
118 lines of code changed in:
whoops, only need to add "-lstdc++" to the linker, not the compiler
3 lines of code changed in:
talk about Linux builds as well, however, Linux builds with Dev-C++ may not be likely, the last release for Linux was source, and that was 3 years ago, and even then it barely was usable, but add it just in case
6 lines of code changed in:
as of today, the project files tell the linker to strip all tables from the outputed executables, so note that running "strip" is needless
3 lines of code changed in:
bonehead g++ 3.4.1 setup forgot to include -lstdc++ in linking (the list of dev-c++ continues), and turn on warnings (the correct cmd line options are passed, but then -w is passed, which tells g++ to not show warnings! :)
8 lines of code changed in:
strip executable of symbol table, making the outputed executables nearly 50% smaller than before and in the end making use of "strip" executable can be considered useless
7 lines of code changed in:
fix GCC warnings
2 lines of code changed in:
do not use heuristics to compile faster. this takes away g++ option "-fsave-memoized", which gcc 3.4.1 does not understand
9 lines of code changed in:
initialize tetraMaterial
7 lines of code changed in:
Clarifications
5 lines of code changed in:
put loose files into sub-folders
3 lines of code changed in:
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