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Summary Period: 2005-08-05 to 2005-07-31 (Commits 8032-8081 of 9331)
Fix ban duration parameter and explicit error message
4 lines of code changed in:
pure pure undocumented EVIL I tell you.
1307 lines of code changed in:
*** empty log message ***
39 lines of code changed in:
Check duration syntax on ban command
13 lines of code changed in:
fixing bug #1251556
8 lines of code changed in:
don't indicate successful load on plugin not found on win32
1 lines of code changed in:
have unloadPlugin return a status so we can properly inform the user
6 lines of code changed in:
set page titles, dehyphenate, minor touch-ups
48 lines of code changed in:
tweak list-server URL
1 lines of code changed in:
more spellcheckery
699 lines of code changed in:
more spellcheckery
785 lines of code changed in:
stubs for the events
event types into a table to make all purdy
334 lines of code changed in:
spelling
5 lines of code changed in:
start events chapter
317 lines of code changed in:
remove comments that are not needed anymore
7 lines of code changed in:
remove the "team" paramater for events, plugins can filter in the callback.
update standard plugins
bump API to V7
86 lines of code changed in:
== != !+
1 lines of code changed in:
If jitter seems good let's play hard (increase time window to 100 pkts)
1 lines of code changed in:
fix rico effect math, readability
20 lines of code changed in:
generally statements in C end in a semicolon. also quell a warning.
4 lines of code changed in:
add email to player record class.
bump API version to 6
3 lines of code changed in:
return an error if the /loadplugin fails
23 lines of code changed in:
give HTML a chance for documentation, it's certanly purdyer
693 lines of code changed in:
add instructions on how to make a new plugin from the template
10 lines of code changed in:
provide a template project for use in new plugin creation
230 lines of code changed in:
fill in more info on general plugin function, custom data types, and mor events.
160 lines of code changed in:
mention .net 2k5 express beta.
mention that header and libs are in windows bins
change refs of std:;string to bzAPIString
21 lines of code changed in:
Changes
3 lines of code changed in:
clean up the comment a little
16 lines of code changed in:
correct .def files
4 lines of code changed in:
stuff
3 lines of code changed in:
add in RPG's token verification function to help people use the global web login page for other websites
58 lines of code changed in:
make devC++ use the correct icon since it's "too good" to live in the win32 folder with the rest of the projects.
0 lines of code changed in:
slightly different WG flag defaults
3 lines of code changed in:
enable alpha and blending for underline drawing so the menus don't look all funky when underline killer highlight is on
2 lines of code changed in:
store the string returned by Address::getDotNotation in NetHandler since otherwise it gets destroyed at the end of NetHandler::getTargetIP, and comes up as gibberish
This fixes the global login issue on some windows systems (e.g. wegstar, tropican8, etc)
11 lines of code changed in:
Fixing map mismatch bug (at least I hope)
23 lines of code changed in:
Removing hack for mingw bugs. Works now in 3.4.4
0 lines of code changed in:
This should fix issue with userDB / listServer authentication
1 lines of code changed in:
Don't need to send playerInfo twice, wait for addPlayer
0 lines of code changed in:
from Kick to Ghost don't add commands that do not use recipient
2 lines of code changed in:
marshalling for bz_eAllowSpawn
8 lines of code changed in:
start in on updating the API. bump the bound version to 5, add some stubs for the new events
18 lines of code changed in:
do not display jitter information for observers, it is never calculated anyway
8 lines of code changed in:
actualy build the correct lib
2 lines of code changed in:
add /scorereset plugin
3 lines of code changed in:
Fixing compiler warning
2 lines of code changed in:
consistent comments ;-)
6 lines of code changed in:
get all the plugins to be part of the build
14 lines of code changed in:
never let it be said that going to dinner with a developer is a bad thing..
Fixed texture caching on Windows ( you can't rename a file to a file that exists, you have to delete the old one first ).
3 lines of code changed in:
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