-
timriker
2003-10-12 16:23
-
1 lines of code changed in:
-
chestal
2003-10-12 13:44
-
50 lines of code changed in:
-
include:
Team.h (+1 -1),
version.h (+2 -2)
-
src/bzflag:
HUDRenderer.cxx (+3 -3),
playing.cxx (+5 -6)
-
src/bzfs:
bzfs.cxx (+33 -41)
-
src/common:
Team.cxx (+6 -5)
-
chestal
2003-10-12 13:32
-
31 lines of code changed in:
-
include:
version.h (+31 -31)
-
timriker
2003-10-12 02:34
-
4 lines of code changed in:
-
timriker
2003-10-12 02:26
-
16 lines of code changed in:
-
timriker
2003-10-12 02:19
-
2 lines of code changed in:
-
timriker
2003-10-12 01:58
-
70 lines of code changed in:
-
TODO (+3 -4)
-
doc:
protocol.txt (+9 -9)
-
include:
Protocol.h (-3)
-
src/bzflag:
ServerLink.cxx (+26 -30),
ServerLink.h (+2 -1),
playing.cxx (+7 -1)
-
src/bzfs:
PlayerInfo.h (+2 -1),
bzfs.cxx (+18 -35),
commands.cxx (+3 -2)
-
dbrosius
2003-10-12 01:16
-
9 lines of code changed in:
-
include:
BZDBCache.h (+1)
-
src/bzflag:
LocalPlayer.cxx (+1 -2),
RadarRenderer.cxx (+1 -2),
playing.cxx (+1 -2)
-
src/bzfs:
bzfs.cxx (+1 -2)
-
src/common:
BZDBCache.cxx (+4)
-
timriker
2003-10-11 23:46
-
1 lines of code changed in:
-
dbrosius
2003-10-11 23:41
-
13 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+13 -1)
-
timriker
2003-10-11 23:29
-
10 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+10 -14)
-
dbrosius
2003-10-11 23:18
-
0 lines of code changed in:
-
dbrosius
2003-10-11 23:07
-
1 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+1 -1)
-
timriker
2003-10-11 22:58
-
6 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+6 -4)
-
timriker
2003-10-11 22:28
-
31 lines of code changed in:
-
man:
bzadmin.6s (+9 -9)
-
misc:
bzfls.pl (+1 -1),
bzfquery.pl (+1 -1),
bzfs.conf (+3 -9)
-
src/bzfls:
bzfls.cxx (+5 -5)
-
src/bzfrelay:
bzfrelay.c (+1 -1)
-
src/bzfs:
CmdLineOptions.cxx (+1 -1),
bzfs.cxx (+10 -5)
-
atupone
2003-10-11 20:55
-
1 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+1 -1)
-
timriker
2003-10-11 20:17
-
75 lines of code changed in:
-
include:
Flag.h (+2 -2)
-
src/bzflag:
RadarRenderer.cxx (+4 -4),
World.cxx (+4 -4),
playing.cxx (+19 -19)
-
src/bzfs:
CmdLineOptions.cxx (+10 -10),
FlagInfo.cxx (+1 -1),
bzfs.cxx (+26 -26),
commands.cxx (+3 -3)
-
src/common:
Flag.cxx (+6 -6)
-
timriker
2003-10-11 19:54
-
246 lines of code changed in:
-
ChangeLog (+1 -1)
-
include:
Flag.h (+23 -23),
ShotUpdate.h (+1 -1)
-
src/bzflag:
HUDRenderer.cxx (+7 -7),
HUDRenderer.h (+1 -1),
LocalPlayer.cxx (+9 -9),
LocalPlayer.h (+1 -1),
Player.cxx (+15 -15),
Player.h (+5 -5),
RemotePlayer.cxx (+4 -4),
RobotPlayer.cxx (+1 -1),
ShotPath.cxx (+10 -10),
ShotPath.h (+3 -3),
playing.cxx (+22 -22)
-
src/bzfs:
CmdLineOptions.cxx (+12 -12),
CmdLineOptions.h (+5 -5),
FlagInfo.cxx (+1 -1),
FlagInfo.h (+1 -1),
PlayerInfo.h (+1 -1),
WorldWeapons.cxx (+3 -3),
WorldWeapons.h (+2 -2),
bzfs.cxx (+20 -20),
commands.cxx (+3 -3)
-
src/common:
Flag.cxx (+93 -93),
ShotUpdate.cxx (+2 -2)
-
brlcad
2003-10-11 18:07
-
85 lines of code changed in:
-
src/platform:
BzfMedia.cxx (+85 -1)
-
brlcad
2003-10-11 18:05
-
23 lines of code changed in:
-
include:
BzfMedia.h (+23 -20)
-
brlcad
2003-10-11 18:03
-
8 lines of code changed in:
-
src/bzflag:
sound.cxx (+8 -1)
-
timriker
2003-10-11 17:56
-
17 lines of code changed in:
-
BUGS (+2 -2)
-
src/bzfs:
bzfs.cxx (+15 -21)
-
timriker
2003-10-11 17:47
-
5 lines of code changed in:
-
src/bzfs:
CmdLineOptions.cxx (+5 -4)
-
timriker
2003-10-11 17:38
-
2 lines of code changed in:
-
src/bzfs:
commands.cxx (+2)
-
timriker
2003-10-11 17:29
-
0 lines of code changed in:
-
src/common:
Flag.cxx (-1)
-
brlcad
2003-10-11 16:15
-
46 lines of code changed in:
-
src/platform/MacOSX:
MacWindow.cxx (+46 -10)
-
timriker
2003-10-11 14:31
-
2 lines of code changed in:
-
brlcad
2003-10-11 13:48
-
27 lines of code changed in:
-
include:
bzfio.h (+9 -7),
bzsignal.h (+9 -7),
resource.h (+9 -8)
-
brlcad
2003-10-11 13:43
-
0 lines of code changed in:
-
src/platform/MacOSX:
MacBZFlag-prefix.h (del),
Makefile.am (-1)
-
brlcad
2003-10-11 12:50
-
153 lines of code changed in:
-
include:
Pack.h (-1)
-
src/bzfrelay:
bzfrelay.c (+9 -7)
-
src/common:
bzsignal.c (+9 -7)
-
src/geometry/models/hitank:
barrel.c (+9 -8),
body.c (+9 -8),
ltread.c (+9 -8),
rtread.c (+9 -8),
turret.c (+9 -8)
-
src/geometry/models/lowtank:
barrel.c (+9 -8),
body.c (+9 -8),
ltread.c (+9 -8),
rtread.c (+9 -8),
turret.c (+9 -8)
-
src/geometry/models/medtank:
barrel.c (+9 -8),
body.c (+9 -8),
ltread.c (+9 -8),
rtread.c (+9 -8),
turret.c (+9 -8)
-
brlcad
2003-10-11 12:25
-
141 lines of code changed in:
-
misc:
bzbz.pl (+8),
bzfls.pl (+6),
bzfquery.pl (+7),
bzfs (+1),
bzfs_conf.html (+9),
bzfsd (+1),
bzirc.pl (+8),
bzwcvt.pl (+8),
man2html.c (+7 -1),
mrtg-bzflag.pl (+8),
multilingualSwearList.txt (+8),
simpleSwearList.txt (+7),
touchcopyright (new 44),
touchversion (+19 -10)
-
brlcad
2003-10-11 12:10
-
2380 lines of code changed in:
-
DEVINFO (+7 -8)
-
bzwtransform:
bzwTransform.cxx (+7 -8)
-
include:
Address.h (+7 -8),
BSPSceneDatabase.h (+7 -8),
BZDBCache.h (+7 -8),
BaseBuilding.h (+7 -8),
BaseResources.h (+7 -8),
BillboardSceneNode.h (+7 -8),
BoltSceneNode.h (+7 -8),
BoxBuilding.h (+7 -8),
Bundle.h (+7 -8),
BundleMgr.h (+7 -8),
BzfDisplay.h (+7 -8),
BzfEvent.h (+7 -8),
BzfMedia.h (+7 -8),
BzfVisual.h (+7 -8),
BzfWindow.h (+7 -8),
CallbackList.h (+7 -8),
CommandManager.h (+7 -8),
CommandsStandard.h (+7 -8),
ConfigFileManager.h (+7 -8),
EighthDBaseSceneNode.h (+7 -8),
EighthDBoxSceneNode.h (+7 -8),
EighthDPyrSceneNode.h (+7 -8),
EighthDimSceneNode.h (+7 -8),
ErrorHandler.h (+7 -8),
FileManager.h (+7 -8),
Flag.h (+7 -8),
FlagSceneNode.h (+7 -8),
FlagWarpSceneNode.h (+7 -8),
Intersect.h (+7 -8),
KeyManager.h (+7 -8),
LaserSceneNode.h (+7 -8),
MediaFile.h (+7 -8),
Obstacle.h (+7 -8),
OpenGLDisplayList.h (+7 -8),
OpenGLGState.h (+7 -8),
OpenGLLight.h (+7 -8),
OpenGLMaterial.h (+7 -8),
OpenGLTexFont.h (+7 -8),
OpenGLTexture.h (+7 -8),
PTSceneNode.h (+7 -8),
Pack.h (+7 -8),
Ping.h (+7 -8),
PlatformFactory.h (+7 -8),
PlayerState.h (+7 -8),
PolyWallSceneNode.h (+7 -8),
Protocol.h (+7 -8),
PyramidBuilding.h (+7 -8),
QuadWallSceneNode.h (+7 -8),
Ray.h (+7 -8),
RenderNode.h (+7 -8),
SceneDatabase.h (+7 -8),
SceneNode.h (+7 -8),
SceneRenderer.h (+7 -8),
ShellSceneNode.h (+7 -8),
ShotSceneNode.h (+7 -8),
ShotUpdate.h (+7 -8),
Singleton.h (+7 -8),
SphereSceneNode.h (+7 -8),
StateDatabase.h (+7 -8),
TankSceneNode.h (+7 -8),
Team.h (+7 -8),
Teleporter.h (+7 -8),
TextUtils.h (+7 -8),
TimeBomb.h (+7 -8),
TimeKeeper.h (+7 -8),
TracerSceneNode.h (+7 -8),
TriWallSceneNode.h (+7 -8),
ViewFrustum.h (+7 -8),
VotingBooth.h (+7 -8),
WallObstacle.h (+7 -8),
WallSceneNode.h (+7 -8),
WordFilter.h (+7 -8),
ZSceneDatabase.h (+7 -8),
bzfgl.h (+7 -8),
bzfio.h (+7 -8),
bzsignal.h (+7 -8),
common.h (+7 -8),
global.h (+7 -8),
md5.h (+7 -8),
multicast.h (+7 -8),
network.h (+7 -8),
resource.h (+7 -8),
udpnetwork.h (+7 -8),
version.h (+7 -8)
-
src/bzadmin:
AutoCompleter.cxx (+7 -8),
AutoCompleter.h (+7 -8),
BZAdminClient.cxx (+7 -8),
BZAdminClient.h (+7 -8),
BZAdminUI.h (+7 -8),
CursesUI.cxx (+7 -8),
CursesUI.h (+7 -8),
OptionParser.cxx (+7 -8),
OptionParser.h (+7 -8),
StdBothUI.cxx (+7 -8),
StdBothUI.h (+7 -8),
StdInUI.cxx (+7 -8),
StdInUI.h (+7 -8),
StdOutUI.cxx (+7 -8),
StdOutUI.h (+7 -8),
UIMap.cxx (+7 -8),
UIMap.h (+7 -8),
bzadmin.cxx (+7 -8),
pdcurses_adapter.h (+7 -8)
-
src/bzflag:
BackgroundRenderer.cxx (+7 -8),
BackgroundRenderer.h (+7 -8),
CommandsStandard.cxx (+7 -8),
ControlPanel.cxx (+7 -8),
ControlPanel.h (+7 -8),
HUDDialog.cxx (+7 -8),
HUDDialog.h (+7 -8),
HUDRenderer.cxx (+7 -8),
HUDRenderer.h (+7 -8),
HUDui.cxx (+7 -8),
HUDui.h (+7 -8),
LocalPlayer.cxx (+7 -8),
LocalPlayer.h (+7 -8),
MainWindow.cxx (+7 -8),
MainWindow.h (+7 -8),
Player.cxx (+7 -8),
Player.h (+7 -8),
RadarRenderer.cxx (+7 -8),
RadarRenderer.h (+7 -8),
Region.cxx (+7 -8),
Region.h (+7 -8),
RemotePlayer.cxx (+7 -8),
RemotePlayer.h (+7 -8),
RobotPlayer.cxx (+7 -8),
RobotPlayer.h (+7 -8),
SceneBuilder.cxx (+7 -8),
SceneBuilder.h (+7 -8),
SceneRenderer.cxx (+7 -8),
ServerLink.cxx (+7 -8),
ServerLink.h (+7 -8),
ServerListCache.cxx (+7 -8),
ServerListCache.h (+7 -8),
ShotPath.cxx (+7 -8),
ShotPath.h (+7 -8),
ShotStrategy.cxx (+7 -8),
ShotStrategy.h (+7 -8),
World.cxx (+7 -8),
World.h (+7 -8),
WorldPlayer.cxx (+7 -8),
WorldPlayer.h (+7 -8),
bzflag.cxx (+7 -8),
callbacks.cxx (+7 -8),
callbacks.h (+7 -8),
daylight.cxx (+7 -8),
daylight.h (+7 -8),
menus.cxx (+7 -8),
menus.h (+7 -8),
playing.cxx (+7 -8),
playing.h (+7 -8),
sound.cxx (+7 -8),
sound.h (+7 -8),
stars.cxx (+7 -8),
texture.cxx (+7 -8),
texture.h (+7 -8)
-
src/bzfls:
bzfls.cxx (+7 -8)
-
src/bzfrelay:
bzfrelay.c (+7 -8)
-
src/bzfs:
AccessControlList.cxx (+7 -8),
AccessControlList.h (+7 -8),
CmdLineOptions.cxx (+7 -8),
CmdLineOptions.h (+7 -8),
FlagInfo.cxx (+7 -8),
FlagInfo.h (+7 -8),
PackVars.h (+7 -8),
Permissions.cxx (+7 -8),
Permissions.h (+7 -8),
PlayerInfo.h (+7 -8),
TextChunkManager.cxx (+7 -8),
TextChunkManager.h (+7 -8),
VotingArbiter.cxx (+7 -8),
VotingArbiter.h (+7 -8),
WorldInfo.cxx (+7 -8),
WorldInfo.h (+7 -8),
WorldWeapons.cxx (+7 -8),
WorldWeapons.h (+7 -8),
bzfs.cxx (+7 -8),
bzfs.h (+7 -8),
commands.cxx (+7 -8),
commands.h (+7 -8)
-
src/common:
BZDBCache.cxx (+7 -8),
Bundle.cxx (+7 -8),
BundleMgr.cxx (+7 -8),
CommandManager.cxx (+7 -8),
ConfigFileManager.cxx (+7 -8),
ErrorHandler.cxx (+7 -8),
FileManager.cxx (+7 -8),
Flag.cxx (+7 -8),
KeyManager.cxx (+7 -8),
PlayerState.cxx (+7 -8),
ShotUpdate.cxx (+7 -8),
StateDatabase.cxx (+7 -8),
Team.cxx (+7 -8),
TimeBomb.cxx (+7 -8),
TimeKeeper.cxx (+7 -8),
VotingBooth.cxx (+7 -8),
WordFilter.cxx (+7 -8),
bzsignal.c (+7 -8),
global.cxx (+7 -8),
md5.cxx (+7 -8)
-
src/date:
buildDate.cxx (+7 -8)
-
src/geometry:
BillboardSceneNode.cxx (+7 -8),
BoltSceneNode.cxx (+7 -8),
EighthDBaseSceneNode.cxx (+7 -8),
EighthDBoxSceneNode.cxx (+7 -8),
EighthDPyrSceneNode.cxx (+7 -8),
EighthDimSceneNode.cxx (+7 -8),
FlagSceneNode.cxx (+7 -8),
FlagWarpSceneNode.cxx (+7 -8),
LaserSceneNode.cxx (+7 -8),
PTSceneNode.cxx (+7 -8),
PolyWallSceneNode.cxx (+7 -8),
QuadWallSceneNode.cxx (+7 -8),
Ray.cxx (+7 -8),
SceneNode.cxx (+7 -8),
ShellSceneNode.cxx (+7 -8),
SphereSceneNode.cxx (+7 -8),
TankSceneNode.cxx (+7 -8),
TracerSceneNode.cxx (+7 -8),
TriWallSceneNode.cxx (+7 -8),
ViewFrustum.cxx (+7 -8),
WallSceneNode.cxx (+7 -8)
-
src/geometry/models/hitank:
barrel.c (+7 -8),
body.c (+7 -8),
ltread.c (+7 -8),
rtread.c (+7 -8),
turret.c (+7 -8)
-
src/geometry/models/lowtank:
barrel.c (+7 -8),
body.c (+7 -8),
ltread.c (+7 -8),
rtread.c (+7 -8),
turret.c (+7 -8)
-
src/geometry/models/medtank:
barrel.c (+7 -8),
body.c (+7 -8),
ltread.c (+7 -8),
rtread.c (+7 -8),
turret.c (+7 -8)
-
src/mediafile:
AudioFile.cxx (+7 -8),
AudioFile.h (+7 -8),
ImageFile.cxx (+7 -8),
ImageFile.h (+7 -8),
MediaFile.cxx (+7 -8),
OggAudioFile.cxx (+7 -8),
OggAudioFile.h (+7 -8),
PNGImageFile.cxx (+7 -8),
PNGImageFile.h (+7 -8),
SGIImageFile.cxx (+7 -8),
SGIImageFile.h (+7 -8),
WaveAudioFile.cxx (+7 -8),
WaveAudioFile.h (+7 -8)
-
src/net:
Address.cxx (+7 -8),
Pack.cxx (+7 -8),
Ping.cxx (+7 -8),
multicast.cxx (+7 -8),
network.cxx (+7 -8),
udpnetwork.cxx (+7 -8)
-
src/obstacle:
BaseBuilding.cxx (+7 -8),
BoxBuilding.cxx (+7 -8),
Intersect.cxx (+7 -8),
Obstacle.cxx (+7 -8),
PyramidBuilding.cxx (+7 -8),
Teleporter.cxx (+7 -8),
WallObstacle.cxx (+7 -8)
-
src/ogl:
OpenGLDisplayList.cxx (+7 -8),
OpenGLGState.cxx (+7 -8),
OpenGLLight.cxx (+7 -8),
OpenGLMaterial.cxx (+7 -8),
OpenGLTexFont.cxx (+7 -8),
OpenGLTexture.cxx (+7 -8),
RenderNode.cxx (+7 -8)
-
src/platform:
BeOSDisplay.cxx (+7 -8),
BeOSDisplay.h (+7 -8),
BeOSMedia.cxx (+7 -8),
BeOSMedia.h (+7 -8),
BeOSPlatformFactory.cxx (+7 -8),
BeOSPlatformFactory.h (+7 -8),
BeOSVisual.cxx (+7 -8),
BeOSVisual.h (+7 -8),
BeOSWindow.cxx (+7 -8),
BeOSWindow.h (+7 -8),
BeOSWindow2.cxx (+7 -8),
BzfDisplay.cxx (+7 -8),
BzfMedia.cxx (+7 -8),
BzfVisual.cxx (+7 -8),
BzfWindow.cxx (+7 -8),
LinuxDisplay.cxx (+7 -8),
LinuxDisplay.h (+7 -8),
LinuxMedia.cxx (+7 -8),
LinuxMedia.h (+7 -8),
LinuxPlatformFactory.cxx (+7 -8),
LinuxPlatformFactory.h (+7 -8),
NewMedia.cxx (+7 -8),
NewMedia.h (+7 -8),
PlatformFactory.cxx (+7 -8),
SGIDisplay.cxx (+7 -8),
SGIDisplay.h (+7 -8),
SGIMedia.cxx (+7 -8),
SGIMedia.h (+7 -8),
SGIPlatformFactory.cxx (+7 -8),
SGIPlatformFactory.h (+7 -8),
SolarisMedia.cxx (+7 -8),
SolarisMedia.h (+7 -8),
SolarisPlatformFactory.cxx (+7 -8),
SolarisPlatformFactory.h (+7 -8),
WinDisplay.cxx (+7 -8),
WinDisplay.h (+7 -8),
WinMedia.cxx (+7 -8),
WinMedia.h (+7 -8),
WinPlatformFactory.cxx (+7 -8),
WinPlatformFactory.h (+7 -8),
WinVisual.cxx (+7 -8),
WinVisual.h (+7 -8),
WinWindow.cxx (+7 -8),
WinWindow.h (+7 -8),
XDisplay.cxx (+7 -8),
XDisplay.h (+7 -8),
XVisual.cxx (+7 -8),
XVisual.h (+7 -8),
XWindow.cxx (+7 -8),
XWindow.h (+7 -8),
usbjoy.cxx (+7 -8),
wave.cxx (+7 -8),
wave.h (+7 -8)
-
src/platform/MacOSX:
MacDisplay.cxx (+7 -8),
MacDisplay.h (+7 -8),
MacMedia.cxx (+7 -8),
MacMedia.h (+7 -8),
MacPlatformFactory.cxx (+7 -8),
MacPlatformFactory.h (+7 -8),
MacVisual.cxx (+7 -8),
MacVisual.h (+7 -8),
MacWindow.cxx (+7 -8),
MacWindow.h (+7 -8),
mkplist.cxx (+7 -8)
-
src/scene:
BSPSceneDatabase.cxx (+7 -8),
SceneDatabase.cxx (+7 -8),
ZSceneDatabase.cxx (+7 -8)
-
chestal
2003-10-11 11:46
-
1 lines of code changed in:
-
misc:
bzfquery.pl (+1 -1)
-
larsl
2003-10-11 06:25
-
8 lines of code changed in:
-
larsl
2003-10-11 06:21
-
3 lines of code changed in:
-
brlcad
2003-10-11 03:23
-
685 lines of code changed in:
-
bzwtransform:
bzwTransform.cxx (+2 -2)
-
include:
Address.h (+2 -2),
BSPSceneDatabase.h (+2 -2),
BZDBCache.h (+2 -2),
BaseBuilding.h (+2 -2),
BaseResources.h (+2 -2),
BillboardSceneNode.h (+2 -2),
BoltSceneNode.h (+2 -2),
BoxBuilding.h (+2 -2),
Bundle.h (+2 -2),
BundleMgr.h (+2 -2),
BzfDisplay.h (+2 -2),
BzfEvent.h (+2 -2),
BzfMedia.h (+2 -2),
BzfVisual.h (+2 -2),
BzfWindow.h (+2 -2),
CallbackList.h (+2 -2),
CommandManager.h (+2 -2),
CommandsStandard.h (+2 -2),
ConfigFileManager.h (+2 -2),
EighthDBaseSceneNode.h (+2 -2),
EighthDBoxSceneNode.h (+2 -2),
EighthDPyrSceneNode.h (+2 -2),
EighthDimSceneNode.h (+2 -2),
ErrorHandler.h (+2 -2),
FileManager.h (+2 -2),
Flag.h (+2 -2),
FlagSceneNode.h (+2 -2),
FlagWarpSceneNode.h (+2 -2),
Intersect.h (+2 -2),
KeyManager.h (+2 -2),
LaserSceneNode.h (+2 -2),
MediaFile.h (+2 -2),
Obstacle.h (+2 -2),
OpenGLDisplayList.h (+2 -2),
OpenGLGState.h (+2 -2),
OpenGLLight.h (+2 -2),
OpenGLMaterial.h (+2 -2),
OpenGLTexFont.h (+2 -2),
OpenGLTexture.h (+2 -2),
PTSceneNode.h (+2 -2),
Pack.h (+2 -2),
Ping.h (+2 -2),
PlatformFactory.h (+2 -2),
PlayerState.h (+2 -2),
PolyWallSceneNode.h (+2 -2),
Protocol.h (+2 -2),
PyramidBuilding.h (+2 -2),
QuadWallSceneNode.h (+2 -2),
Ray.h (+2 -2),
RenderNode.h (+2 -2),
SceneDatabase.h (+2 -2),
SceneNode.h (+2 -2),
SceneRenderer.h (+2 -2),
ShellSceneNode.h (+2 -2),
ShotSceneNode.h (+2 -2),
ShotUpdate.h (+2 -2),
Singleton.h (+2 -2),
SphereSceneNode.h (+2 -2),
StateDatabase.h (+2 -2),
TankSceneNode.h (+2 -2),
Team.h (+2 -2),
Teleporter.h (+2 -2),
TextUtils.h (+2 -2),
TimeBomb.h (+2 -2),
TimeKeeper.h (+2 -2),
TracerSceneNode.h (+2 -2),
TriWallSceneNode.h (+2 -2),
ViewFrustum.h (+2 -2),
VotingBooth.h (+2 -2),
WallObstacle.h (+2 -2),
WallSceneNode.h (+2 -2),
WordFilter.h (+2 -2),
ZSceneDatabase.h (+2 -2),
bzfgl.h (+2 -2),
bzfio.h (+2 -2),
bzsignal.h (+2 -2),
common.h (+2 -2),
global.h (+2 -2),
md5.h (+2 -2),
multicast.h (+2 -2),
network.h (+2 -2),
resource.h (+2 -2),
udpnetwork.h (+2 -2),
version.h (+2 -2)
-
src/bzadmin:
AutoCompleter.cxx (+2 -2),
AutoCompleter.h (+2 -2),
BZAdminClient.cxx (+2 -2),
BZAdminClient.h (+2 -2),
BZAdminUI.h (+2 -2),
CursesUI.cxx (+2 -2),
CursesUI.h (+2 -2),
OptionParser.cxx (+2 -2),
OptionParser.h (+2 -2),
StdBothUI.cxx (+2 -2),
StdBothUI.h (+2 -2),
StdInUI.cxx (+2 -2),
StdInUI.h (+2 -2),
StdOutUI.cxx (+2 -2),
StdOutUI.h (+2 -2),
UIMap.cxx (+2 -2),
UIMap.h (+2 -2),
bzadmin.cxx (+2 -2),
pdcurses_adapter.h (+2 -2)
-
src/bzflag:
BackgroundRenderer.cxx (+2 -2),
BackgroundRenderer.h (+2 -2),
CommandsStandard.cxx (+2 -2),
ControlPanel.cxx (+2 -2),
ControlPanel.h (+2 -2),
HUDDialog.cxx (+2 -2),
HUDDialog.h (+2 -2),
HUDRenderer.cxx (+2 -2),
HUDRenderer.h (+2 -2),
HUDui.cxx (+2 -2),
HUDui.h (+2 -2),
LocalPlayer.cxx (+2 -2),
LocalPlayer.h (+2 -2),
MainWindow.cxx (+2 -2),
MainWindow.h (+2 -2),
Player.cxx (+2 -2),
Player.h (+2 -2),
RadarRenderer.cxx (+2 -2),
RadarRenderer.h (+2 -2),
Region.cxx (+2 -2),
Region.h (+2 -2),
RemotePlayer.cxx (+2 -2),
RemotePlayer.h (+2 -2),
RobotPlayer.cxx (+2 -2),
RobotPlayer.h (+2 -2),
SceneBuilder.cxx (+2 -2),
SceneBuilder.h (+2 -2),
SceneRenderer.cxx (+2 -2),
ServerLink.cxx (+2 -2),
ServerLink.h (+2 -2),
ServerListCache.cxx (+2 -2),
ServerListCache.h (+2 -2),
ShotPath.cxx (+2 -2),
ShotPath.h (+2 -2),
ShotStrategy.cxx (+2 -2),
ShotStrategy.h (+2 -2),
World.cxx (+2 -2),
World.h (+2 -2),
WorldPlayer.cxx (+2 -2),
WorldPlayer.h (+2 -2),
bzflag.cxx (+2 -2),
callbacks.cxx (+2 -2),
callbacks.h (+2 -2),
daylight.cxx (+2 -2),
daylight.h (+2 -2),
menus.cxx (+2 -2),
menus.h (+2 -2),
playing.cxx (+2 -2),
playing.h (+2 -2),
sound.cxx (+2 -2),
sound.h (+2 -2),
stars.cxx (+2 -2),
texture.cxx (+2 -2),
texture.h (+2 -2)
-
src/bzfls:
bzfls.cxx (+2 -2)
-
src/bzfrelay:
bzfrelay.c (+2 -2)
-
src/bzfs:
AccessControlList.cxx (+2 -2),
AccessControlList.h (+2 -2),
CmdLineOptions.cxx (+2 -2),
CmdLineOptions.h (+2 -2),
FlagInfo.cxx (+2 -2),
FlagInfo.h (+2 -2),
PackVars.h (+2 -2),
Permissions.cxx (+2 -2),
Permissions.h (+2 -2),
PlayerInfo.h (+2 -2),
TextChunkManager.cxx (+2 -2),
TextChunkManager.h (+2 -2),
VotingArbiter.cxx (+2 -2),
VotingArbiter.h (+2 -2),
WorldInfo.cxx (+2 -2),
WorldInfo.h (+2 -2),
WorldWeapons.cxx (+2 -2),
WorldWeapons.h (+2 -2),
bzfs.cxx (+2 -2),
bzfs.h (+2 -2),
commands.cxx (+2 -2),
commands.h (+2 -2)
-
src/common:
BZDBCache.cxx (+2 -2),
Bundle.cxx (+2 -2),
BundleMgr.cxx (+2 -2),
CommandManager.cxx (+2 -2),
ConfigFileManager.cxx (+2 -2),
ErrorHandler.cxx (+2 -2),
FileManager.cxx (+2 -2),
Flag.cxx (+2 -2),
KeyManager.cxx (+2 -2),
PlayerState.cxx (+2 -2),
ShotUpdate.cxx (+2 -2),
StateDatabase.cxx (+2 -2),
Team.cxx (+2 -2),
TimeBomb.cxx (+2 -2),
TimeKeeper.cxx (+2 -2),
VotingBooth.cxx (+2 -2),
WordFilter.cxx (+2 -2),
bzsignal.c (+2 -2),
global.cxx (+2 -2),
md5.cxx (+2 -2)
-
src/date:
buildDate.cxx (+9)
-
src/geometry:
BillboardSceneNode.cxx (+2 -2),
BoltSceneNode.cxx (+2 -2),
EighthDBaseSceneNode.cxx (+2 -2),
EighthDBoxSceneNode.cxx (+2 -2),
EighthDPyrSceneNode.cxx (+2 -2),
EighthDimSceneNode.cxx (+2 -2),
FlagSceneNode.cxx (+2 -2),
FlagWarpSceneNode.cxx (+2 -2),
LaserSceneNode.cxx (+2 -2),
PTSceneNode.cxx (+2 -2),
PolyWallSceneNode.cxx (+2 -2),
QuadWallSceneNode.cxx (+2 -2),
Ray.cxx (+2 -2),
SceneNode.cxx (+2 -2),
ShellSceneNode.cxx (+2 -2),
SphereSceneNode.cxx (+2 -2),
TankSceneNode.cxx (+2 -2),
TracerSceneNode.cxx (+2 -2),
TriWallSceneNode.cxx (+2 -2),
ViewFrustum.cxx (+2 -2),
WallSceneNode.cxx (+2 -2)
-
src/geometry/models/hitank:
barrel.c (+2 -2),
body.c (+2 -2),
ltread.c (+2 -2),
rtread.c (+2 -2),
turret.c (+2 -2)
-
src/geometry/models/lowtank:
barrel.c (+2 -2),
body.c (+2 -2),
ltread.c (+2 -2),
rtread.c (+2 -2),
turret.c (+2 -2)
-
src/geometry/models/medtank:
barrel.c (+2 -2),
body.c (+2 -2),
ltread.c (+2 -2),
rtread.c (+2 -2),
turret.c (+2 -2)
-
src/mediafile:
AudioFile.cxx (+2 -2),
AudioFile.h (+2 -2),
ImageFile.cxx (+2 -2),
ImageFile.h (+2 -2),
MediaFile.cxx (+2 -2),
OggAudioFile.cxx (+2 -2),
OggAudioFile.h (+2 -2),
PNGImageFile.cxx (+2 -2),
PNGImageFile.h (+2 -2),
SGIImageFile.cxx (+2 -2),
SGIImageFile.h (+2 -2),
WaveAudioFile.cxx (+2 -2),
WaveAudioFile.h (+2 -2)
-
src/net:
Address.cxx (+2 -2),
Pack.cxx (+2 -2),
Ping.cxx (+2 -2),
multicast.cxx (+2 -2),
network.cxx (+2 -2),
udpnetwork.cxx (+2 -2)
-
src/obstacle:
BaseBuilding.cxx (+2 -2),
BoxBuilding.cxx (+2 -2),
Intersect.cxx (+2 -2),
Obstacle.cxx (+2 -2),
PyramidBuilding.cxx (+2 -2),
Teleporter.cxx (+2 -2),
WallObstacle.cxx (+2 -2)
-
src/ogl:
OpenGLDisplayList.cxx (+2 -2),
OpenGLGState.cxx (+2 -2),
OpenGLLight.cxx (+2 -2),
OpenGLMaterial.cxx (+2 -2),
OpenGLTexFont.cxx (+2 -2),
OpenGLTexture.cxx (+2 -2),
RenderNode.cxx (+2 -2)
-
src/platform:
BeOSDisplay.cxx (+2 -2),
BeOSDisplay.h (+2 -2),
BeOSMedia.cxx (+2 -2),
BeOSMedia.h (+2 -2),
BeOSPlatformFactory.cxx (+2 -2),
BeOSPlatformFactory.h (+2 -2),
BeOSVisual.cxx (+2 -2),
BeOSVisual.h (+2 -2),
BeOSWindow.cxx (+2 -2),
BeOSWindow.h (+2 -2),
BeOSWindow2.cxx (+2 -2),
BzfDisplay.cxx (+2 -2),
BzfMedia.cxx (+2 -2),
BzfVisual.cxx (+2 -2),
BzfWindow.cxx (+2 -2),
LinuxDisplay.cxx (+2 -2),
LinuxDisplay.h (+2 -2),
LinuxMedia.cxx (+2 -2),
LinuxMedia.h (+2 -2),
LinuxPlatformFactory.cxx (+2 -2),
LinuxPlatformFactory.h (+2 -2),
NewMedia.cxx (+2 -2),
NewMedia.h (+2 -2),
PlatformFactory.cxx (+2 -2),
SGIDisplay.cxx (+2 -2),
SGIDisplay.h (+2 -2),
SGIMedia.cxx (+2 -2),
SGIMedia.h (+2 -2),
SGIPlatformFactory.cxx (+2 -2),
SGIPlatformFactory.h (+2 -2),
SolarisMedia.cxx (+2 -2),
SolarisMedia.h (+2 -2),
SolarisPlatformFactory.cxx (+2 -2),
SolarisPlatformFactory.h (+2 -2),
WinDisplay.cxx (+2 -2),
WinDisplay.h (+2 -2),
WinMedia.cxx (+2 -2),
WinMedia.h (+2 -2),
WinPlatformFactory.cxx (+2 -2),
WinPlatformFactory.h (+2 -2),
WinVisual.cxx (+2 -2),
WinVisual.h (+2 -2),
WinWindow.cxx (+2 -2),
WinWindow.h (+2 -2),
XDisplay.cxx (+2 -2),
XDisplay.h (+2 -2),
XVisual.cxx (+2 -2),
XVisual.h (+2 -2),
XWindow.cxx (+2 -2),
XWindow.h (+2 -2),
usbjoy.cxx (+2 -2),
wave.cxx (+2 -2),
wave.h (+2 -2)
-
src/platform/MacOSX:
MacDisplay.cxx (+2 -2),
MacDisplay.h (+2 -2),
MacMedia.cxx (+2 -2),
MacMedia.h (+2 -2),
MacPlatformFactory.cxx (+2 -2),
MacPlatformFactory.h (+2 -2),
MacVisual.cxx (+2 -2),
MacVisual.h (+2 -2),
MacWindow.cxx (+2 -2),
MacWindow.h (+2 -2),
mkplist.cxx (+2 -2)
-
src/scene:
BSPSceneDatabase.cxx (+2 -2),
SceneDatabase.cxx (+2 -2),
ZSceneDatabase.cxx (+2 -2)
-
brlcad
2003-10-11 01:31
-
0 lines of code changed in:
-
brlcad
2003-10-11 01:06
-
78 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+78 -83)
-
brlcad
2003-10-11 00:56
-
83 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+83 -79)
-
dbrosius
2003-10-10 21:47
-
5 lines of code changed in:
-
atupone
2003-10-10 17:46
-
5 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+3 -1),
commands.cxx (+2 -1)
-
timriker
2003-10-10 17:18
-
7 lines of code changed in:
-
atupone
2003-10-10 17:00
-
2 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+2 -2)
-
timriker
2003-10-10 16:50
-
4 lines of code changed in:
-
atupone
2003-10-10 16:49
-
5 lines of code changed in:
-
src/bzflag:
menus.cxx (+5 -1)
-
timriker
2003-10-10 16:46
-
1 lines of code changed in:
-
davidtrowbridge
2003-10-10 16:22
-
3 lines of code changed in:
-
atupone
2003-10-10 15:38
-
10 lines of code changed in:
-
include:
KeyManager.h (+1 -1)
-
src/bzflag:
bzflag.cxx (+1),
menus.cxx (+4),
playing.cxx (+4 -2)
-
brlcad
2003-10-10 13:49
-
5234 lines of code changed in:
-
bzwtransform:
bzwTransform.cxx (new 21)
-
include:
Address.h (+10 -1),
BSPSceneDatabase.h (+10 -1),
BZDBCache.h (+9),
BaseBuilding.h (+10 -1),
BaseResources.h (+10 -1),
BillboardSceneNode.h (+10 -1),
BoltSceneNode.h (+10 -1),
BoxBuilding.h (+10 -1),
Bundle.h (+10 -1),
BundleMgr.h (+10 -1),
BzfDisplay.h (+10 -1),
BzfEvent.h (+10 -1),
BzfMedia.h (+10 -1),
BzfVisual.h (+10 -1),
BzfWindow.h (+10 -1),
CallbackList.h (+10 -1),
CommandManager.h (+10 -1),
CommandsStandard.h (+10 -1),
ConfigFileManager.h (+10 -1),
EighthDBaseSceneNode.h (+10 -1),
EighthDBoxSceneNode.h (+10 -1),
EighthDPyrSceneNode.h (+10 -1),
EighthDimSceneNode.h (+10 -1),
ErrorHandler.h (+10 -1),
FileManager.h (+10 -1),
Flag.h (+10 -1),
FlagSceneNode.h (+10 -1),
FlagWarpSceneNode.h (+10 -1),
Intersect.h (+10 -1),
KeyManager.h (+10 -1),
LaserSceneNode.h (+10 -1),
MediaFile.h (+10 -1),
Obstacle.h (+10 -1),
OpenGLDisplayList.h (+10 -1),
OpenGLGState.h (+10 -1),
OpenGLLight.h (+10 -1),
OpenGLMaterial.h (+10 -1),
OpenGLTexFont.h (+10 -1),
OpenGLTexture.h (+10 -1),
PTSceneNode.h (+10 -1),
Pack.h (+10 -1),
Ping.h (+9 -1),
PlatformFactory.h (+10 -1),
PlayerState.h (+9),
PolyWallSceneNode.h (+10 -1),
Protocol.h (+10 -1),
PyramidBuilding.h (+10 -1),
QuadWallSceneNode.h (+10 -1),
Ray.h (+10 -1),
RenderNode.h (+10 -1),
SceneDatabase.h (+10 -1),
SceneNode.h (+10 -1),
SceneRenderer.h (+10 -1),
ShellSceneNode.h (+10 -1),
ShotSceneNode.h (+10 -1),
ShotUpdate.h (+10 -1),
Singleton.h (+10 -1),
SphereSceneNode.h (+10 -1),
StateDatabase.h (+10 -1),
TankSceneNode.h (+10 -1),
Team.h (+10 -1),
Teleporter.h (+10 -1),
TextUtils.h (+10 -1),
TimeBomb.h (+10 -1),
TimeKeeper.h (+10 -1),
TracerSceneNode.h (+10 -1),
TriWallSceneNode.h (+10 -1),
ViewFrustum.h (+10 -1),
VotingBooth.h (+14 -6),
WallObstacle.h (+10 -1),
WallSceneNode.h (+10 -1),
WordFilter.h (+10 -1),
ZSceneDatabase.h (+10 -1),
bzfgl.h (+10 -1),
bzfio.h (+10 -1),
bzsignal.h (+8 -2),
common.h (+10 -1),
global.h (+10 -1),
md5.h (new 99),
multicast.h (new 74),
network.h (+10 -1),
resource.h (+10 -1),
udpnetwork.h (+10 -1),
version.h (+9)
-
src/bzadmin:
AutoCompleter.cxx (+9),
AutoCompleter.h (+9),
BZAdminClient.cxx (+8),
BZAdminClient.h (+9),
BZAdminUI.h (+9),
CursesUI.cxx (+9),
CursesUI.h (+9),
OptionParser.cxx (+9),
OptionParser.h (+9),
StdBothUI.cxx (+9),
StdBothUI.h (+9),
StdInUI.cxx (+9),
StdInUI.h (+9),
StdOutUI.cxx (+9),
StdOutUI.h (+9),
UIMap.cxx (+9),
UIMap.h (+9),
bzadmin.cxx (+8 -1),
pdcurses_adapter.h (+9)
-
src/bzflag:
BackgroundRenderer.cxx (+10 -1),
BackgroundRenderer.h (+10 -1),
CommandsStandard.cxx (+10 -1),
ControlPanel.cxx (+10 -1),
ControlPanel.h (+10 -1),
HUDDialog.cxx (+10 -1),
HUDDialog.h (+10 -1),
HUDRenderer.cxx (+10 -1),
HUDRenderer.h (+10 -1),
HUDui.cxx (+10 -1),
HUDui.h (+10 -1),
LocalPlayer.cxx (+10 -1),
LocalPlayer.h (+10 -1),
MainWindow.cxx (+10 -1),
MainWindow.h (+10 -1),
Player.cxx (+10 -1),
Player.h (+10 -1),
RadarRenderer.cxx (+10 -1),
RadarRenderer.h (+10 -1),
Region.cxx (+10 -1),
Region.h (+10 -1),
RemotePlayer.cxx (+10 -1),
RemotePlayer.h (+10 -1),
RobotPlayer.cxx (+10 -1),
RobotPlayer.h (+10 -1),
SceneBuilder.cxx (+10 -1),
SceneBuilder.h (+10 -1),
SceneRenderer.cxx (+10 -1),
ServerLink.cxx (+10 -1),
ServerLink.h (+10 -1),
ServerListCache.cxx (+10 -1),
ServerListCache.h (+10 -1),
ShotPath.cxx (+10 -1),
ShotPath.h (+10 -1),
ShotStrategy.cxx (+10 -1),
ShotStrategy.h (+10 -1),
World.cxx (+10 -1),
World.h (+10 -1),
WorldPlayer.cxx (+10 -1),
WorldPlayer.h (+10 -1),
bzflag.cxx (+10 -1),
callbacks.cxx (+10 -1),
callbacks.h (+10 -1),
daylight.cxx (new 371),
daylight.h (new 71),
menus.cxx (+10 -1),
menus.h (+10 -1),
playing.cxx (+10 -1),
playing.h (+10 -1),
sound.cxx (+10 -1),
sound.h (+10 -1),
stars.cxx (+10 -1),
texture.cxx (+10 -1),
texture.h (+10 -1)
-
src/bzfls:
bzfls.cxx (+10 -1)
-
src/bzfrelay:
bzfrelay.c (+9)
-
src/bzfs:
AccessControlList.cxx (+10 -1),
AccessControlList.h (+10 -1),
CmdLineOptions.cxx (+10 -1),
CmdLineOptions.h (+10 -1),
FlagInfo.cxx (+10 -1),
FlagInfo.h (+10 -1),
PackVars.h (+10 -1),
Permissions.cxx (+10 -1),
Permissions.h (+10 -1),
PlayerInfo.h (+10 -1),
TextChunkManager.cxx (+10 -1),
TextChunkManager.h (+10 -1),
VotingArbiter.cxx (+10 -1),
VotingArbiter.h (+10 -1),
WorldInfo.cxx (+10 -1),
WorldInfo.h (+10 -1),
WorldWeapons.cxx (+9),
WorldWeapons.h (+9),
bzfs.cxx (+10 -1),
bzfs.h (+10 -1),
commands.cxx (+10 -1),
commands.h (+10 -1)
-
src/common:
BZDBCache.cxx (+8),
Bundle.cxx (+10 -1),
BundleMgr.cxx (+10 -1),
CommandManager.cxx (+10 -1),
ConfigFileManager.cxx (+9),
ErrorHandler.cxx (+10 -1),
FileManager.cxx (+10 -1),
Flag.cxx (+10 -1),
KeyManager.cxx (+10 -1),
PlayerState.cxx (+8),
ShotUpdate.cxx (+8),
StateDatabase.cxx (+10 -1),
Team.cxx (+10 -1),
TimeBomb.cxx (+10 -1),
TimeKeeper.cxx (+10 -1),
VotingBooth.cxx (+10 -1),
WordFilter.cxx (+10 -1),
bzsignal.c (+8 -2),
global.cxx (+9),
md5.cxx (+9)
-
src/geometry:
BillboardSceneNode.cxx (+10 -1),
BoltSceneNode.cxx (+10 -1),
EighthDBaseSceneNode.cxx (+10 -1),
EighthDBoxSceneNode.cxx (+10 -1),
EighthDPyrSceneNode.cxx (+10 -1),
EighthDimSceneNode.cxx (+10 -1),
FlagSceneNode.cxx (+10 -1),
FlagWarpSceneNode.cxx (+10 -1),
LaserSceneNode.cxx (+10 -1),
PTSceneNode.cxx (+10 -1),
PolyWallSceneNode.cxx (+10 -1),
QuadWallSceneNode.cxx (+10 -1),
Ray.cxx (new 10),
SceneNode.cxx (+10 -1),
ShellSceneNode.cxx (+10 -1),
SphereSceneNode.cxx (+10 -1),
TankSceneNode.cxx (+10 -1),
TracerSceneNode.cxx (+10 -1),
TriWallSceneNode.cxx (+10 -1),
ViewFrustum.cxx (+10 -1),
WallSceneNode.cxx (+10 -1)
-
src/geometry/models/hitank:
barrel.c (+10 -1),
body.c (+10 -1),
ltread.c (+10 -1),
rtread.c (+10 -1),
turret.c (+10 -1)
-
src/geometry/models/lowtank:
barrel.c (+10 -1),
body.c (+10 -1),
ltread.c (+10 -1),
rtread.c (+10 -1),
turret.c (+10 -1)
-
src/geometry/models/medtank:
barrel.c (+10 -1),
body.c (+10 -1),
ltread.c (+10 -1),
rtread.c (+10 -1),
turret.c (+10 -1)
-
src/mediafile:
AudioFile.cxx (+10 -1),
AudioFile.h (+10 -1),
ImageFile.cxx (+10 -1),
ImageFile.h (+10 -1),
MediaFile.cxx (+10 -1),
OggAudioFile.cxx (+10 -1),
OggAudioFile.h (+10 -1),
PNGImageFile.cxx (+10 -1),
PNGImageFile.h (+10 -1),
SGIImageFile.cxx (+10 -1),
SGIImageFile.h (+10 -1),
WaveAudioFile.cxx (+10 -1),
WaveAudioFile.h (+10 -1)
-
src/net:
Address.cxx (+10 -1),
Pack.cxx (+10 -1),
Ping.cxx (+10 -1),
multicast.cxx (+10 -1),
network.cxx (+10 -1),
udpnetwork.cxx (+10 -1)
-
src/obstacle:
BaseBuilding.cxx (+10 -1),
BoxBuilding.cxx (+10 -1),
Intersect.cxx (+10 -1),
Obstacle.cxx (+10 -1),
PyramidBuilding.cxx (+10 -1),
Teleporter.cxx (+10 -1),
WallObstacle.cxx (+10 -1)
-
src/ogl:
OpenGLDisplayList.cxx (+10 -1),
OpenGLGState.cxx (+10 -1),
OpenGLLight.cxx (+10 -1),
OpenGLMaterial.cxx (+10 -1),
OpenGLTexFont.cxx (+10 -1),
OpenGLTexture.cxx (+10 -1),
RenderNode.cxx (+10 -1)
-
src/platform:
BeOSDisplay.cxx (+10 -1),
BeOSDisplay.h (+10 -1),
BeOSMedia.cxx (+10 -1),
BeOSMedia.h (+10 -1),
BeOSPlatformFactory.cxx (+10 -1),
BeOSPlatformFactory.h (+10 -1),
BeOSVisual.cxx (+10 -1),
BeOSVisual.h (+10 -1),
BeOSWindow.cxx (+10 -1),
BeOSWindow.h (+10 -1),
BeOSWindow2.cxx (+10 -1),
BzfDisplay.cxx (+10 -1),
BzfMedia.cxx (+10 -1),
BzfVisual.cxx (+10 -1),
BzfWindow.cxx (+10 -1),
LinuxDisplay.cxx (+10 -1),
LinuxDisplay.h (+10 -1),
LinuxMedia.cxx (+10 -1),
LinuxMedia.h (+10 -1),
LinuxPlatformFactory.cxx (+10 -1),
LinuxPlatformFactory.h (+10 -1),
NewMedia.cxx (+10 -1),
NewMedia.h (+10 -1),
PlatformFactory.cxx (+10 -1),
SGIDisplay.cxx (+10 -1),
SGIDisplay.h (+10 -1),
SGIMedia.cxx (+10 -1),
SGIMedia.h (+10 -1),
SGIPlatformFactory.cxx (+10 -1),
SGIPlatformFactory.h (+10 -1),
SolarisMedia.cxx (+10 -1),
SolarisMedia.h (+10 -1),
SolarisPlatformFactory.cxx (+10 -1),
SolarisPlatformFactory.h (+10 -1),
WinDisplay.cxx (+10 -1),
WinDisplay.h (+10 -1),
WinMedia.cxx (+10 -1),
WinMedia.h (+10 -1),
WinPlatformFactory.cxx (+10 -1),
WinPlatformFactory.h (+10 -1),
WinVisual.cxx (+10 -1),
WinVisual.h (+10 -1),
WinWindow.cxx (+10 -1),
WinWindow.h (+10 -1),
XDisplay.cxx (+10 -1),
XDisplay.h (+10 -1),
XVisual.cxx (+10 -1),
XVisual.h (+10 -1),
XWindow.cxx (+10 -1),
XWindow.h (+10 -1),
usbjoy.cxx (+10 -1),
wave.cxx (+10 -1),
wave.h (+10 -1)
-
src/platform/MacOSX:
MacDisplay.cxx (+10 -1),
MacDisplay.h (new 77),
MacMedia.cxx (new 185),
MacMedia.h (new 83),
MacPlatformFactory.cxx (new 76),
MacPlatformFactory.h (new 55),
MacVisual.cxx (new 161),
MacVisual.h (new 78),
MacWindow.cxx (new 518),
MacWindow.h (new 64),
mkplist.cxx (+108 -99)
-
src/scene:
BSPSceneDatabase.cxx (+10 -1),
SceneDatabase.cxx (+10 -1),
ZSceneDatabase.cxx (+10 -1)
-
timriker
2003-10-10 13:42
-
46 lines of code changed in: