Commit Log (Page 154 of 187)

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Summary Period: 2003-09-26 to 2003-09-23 (Commits 1632-1681 of 9331)

larsl 2003-09-26 06:26

Fix buffer overrun in bzadmin (StdBoth interface)

2 lines of code changed in:

larsl 2003-09-26 06:10

Don't let broken clients break the server, always add a '\0' at the end when unpacking strings

1 lines of code changed in:

dbrosius 2003-09-26 01:08

Don't do speed checks on server a short time after player does a flag drop or transfer

57 lines of code changed in:

dbrosius 2003-09-26 00:29

mac hits learner with the std bat

1 lines of code changed in:

brlcad 2003-09-26 00:16

phooey.. c++ borkaged on the char array for non-apparent reasons when I fed it /dev/random input. painage relieved by replacing it with an stl string; managed to ultimately trim a tidbit off of the performance as well (20% give or take); perhaps the bug is now squished?

17 lines of code changed in:

brlcad 2003-09-26 00:11

who woulda thunk that the operator supports appending chars.. who woulda thunk

1 lines of code changed in:

dbrosius 2003-09-25 21:56

tupone fixxy

0 lines of code changed in:

brlcad 2003-09-25 21:43

cleaned up the aggressive filter a little; converted back to memset for a few extra cycles; removed commented prefix

38 lines of code changed in:

atupone 2003-09-25 17:54

When no path from robot to target just stop robot. Hope bot on building gone!

4 lines of code changed in:

larsl 2003-09-25 14:58

Make room for terminating \0, use strcpy to copy it, still crashing though

3 lines of code changed in:

brlcad 2003-09-25 14:16

More Italian contributions by SGI

31 lines of code changed in:

brlcad 2003-09-25 13:09

disable a semi-useless prefix for performance

3 lines of code changed in:

bzflag 2003-09-25 13:01

badwords

1 lines of code changed in:

bzflag 2003-09-25 12:43

2

364 lines of code changed in:

larsl 2003-09-25 12:40

No team flags inside bases (bases can have height 1)

2 lines of code changed in:

dbrosius 2003-09-25 02:04

Roger learns the unholy truth, GM can get ya from any altitude

1 lines of code changed in:

dbrosius 2003-09-25 00:55

Roger contemplates shot accuracy, not just distance when considering whether or not to jump

3 lines of code changed in:

dbrosius 2003-09-25 00:49

robot thru buildings just won't die

8 lines of code changed in:

brlcad 2003-09-25 00:22

Italian contributions by SGI

9 lines of code changed in:

dbrosius 2003-09-25 00:02

Roger decides not to weave when his target is behind him

21 lines of code changed in:

brlcad 2003-09-24 22:15

added string.h for strlen

1 lines of code changed in:

larsl 2003-09-24 20:08

PingCodeOldRequest is gone, don't use it

1 lines of code changed in:

timriker 2003-09-24 20:02

ping thoughts, etc

20 lines of code changed in:

timriker 2003-09-24 20:01

nuke old ping types

0 lines of code changed in:

larsl 2003-09-24 19:13

No multicasting, no mrouted

1 lines of code changed in:

timriker 2003-09-24 18:26

src/common/Ping.cxx unused

2 lines of code changed in:

chestal 2003-09-24 18:13

pass std::string directly

1 lines of code changed in:

atupone 2003-09-24 18:08

windows doesn't like round

1 lines of code changed in:

jeffm2501 2003-09-24 17:44

put in some uglyness cus we LOVE strings

1 lines of code changed in:

jeffm2501 2003-09-24 17:36

Make world size be consistnt with object sizes

2 lines of code changed in:

atupone 2003-09-24 17:13

Robot doesn't anymore goes into building & rendering option are served immediately

0 lines of code changed in:

atupone 2003-09-24 17:07

Reducing panel opacity from the max used to jump 1 position: rounded

1 lines of code changed in:

larsl 2003-09-24 15:04

No more sky lag

17 lines of code changed in:

brlcad 2003-09-24 10:06

fill with some non-whitespace alpha that is not the start/end of a suffix to prevent invalid rematching across the voided space

2 lines of code changed in:

brlcad 2003-09-24 02:10

And finally.. multiple matches per input.. elvis has LEFT the building, the newly re-rewritten word filter is complete. werd.

86 lines of code changed in:

brlcad 2003-09-24 01:14

Suffix matching is readded and improved; Prefix matching now WORKS..(cool); match performance is reworked a little more and improved.

107 lines of code changed in:

atupone 2003-09-23 19:55

bot selection of target take into account rabbit rule

6 lines of code changed in:

larsl 2003-09-23 18:06

Removed bug

0 lines of code changed in:

larsl 2003-09-23 18:05

Rescale sky and mountains for small or large worlds, seems to work but I'm no GL guru

15 lines of code changed in:

timriker 2003-09-23 17:31

hack automake to avoid gratuitous linking

7 lines of code changed in:

larsl 2003-09-23 17:15

Use ugly error handling

70 lines of code changed in:

timriker 2003-09-23 17:10

no exceptions

2 lines of code changed in:

brlcad 2003-09-23 16:17

maved the AccessPerm permission enum (that is used by the PlayerAccessInfo) out of the global namespace and into the PlayerAccessInfo namespace; this should unchoke name conflicts on Solaris

143 lines of code changed in:

atupone 2003-09-23 16:16

shadow and smooth option are now actuated immediately (BUG 808736)

2 lines of code changed in:

brlcad 2003-09-23 16:13

make message length MessageLen

1 lines of code changed in:

larsl 2003-09-23 15:58

The sky should work now for small and large worlds, mountains still need to be rescaled

21 lines of code changed in:

dbrosius 2003-09-23 09:07

Roger now separates Shockwaves

23 lines of code changed in:

larsl 2003-09-23 06:57

Removed acconfig.h, it's not used anymore

0 lines of code changed in:

larsl 2003-09-23 06:49

Include xcurses.h if HAVE_XCURSES_H is defined, not if it's _not_ defined

9 lines of code changed in:

larsl 2003-09-23 06:31

Remove old includes, add more doxygen comments

11 lines of code changed in:

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