Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2004-11-01 to 2004-10-29 (Commits 5832-5881 of 9331)
fixing Hide Flag owned by tank shown as PZ
9 lines of code changed in:
Don't seg-fault when is too early to get myTank or World
8 lines of code changed in:
better fix, and split the list
56 lines of code changed in:
provide additional information for bad captures (player location and team)
6 lines of code changed in:
more consistent formatting of debug messages, missing linebreaks
2 lines of code changed in:
glstate oddness, and touchups for narrow tank track marks
49 lines of code changed in:
whoops
3 lines of code changed in:
and in case they don't have mingw32 or cygwin and they're on windows (for cases like http://sourceforge.net/forum/forum.php?thread_id=1143539&forum_id=33286)
5 lines of code changed in:
provide a BZ_BUILD_OS for Cygwin
11 lines of code changed in:
take out a trap to define DEBUG even when not desired
3 lines of code changed in:
- added menu option for track marks (should make a new effects menu?)
- changed physics driver angular velocity to radians/sec internally
59 lines of code changed in:
improve the dimmed-in-building detection
47 lines of code changed in:
don't dim the world for players (observers) outside of the world bounds
3 lines of code changed in:
- send physics driver information over the wire
(same size packets if not on a physics driver)
- bump the protocol & revision
45 lines of code changed in:
track marks work on physics drivers, prelude to p.d. dead-reck
63 lines of code changed in:
small comment error
2 lines of code changed in:
add trackmarks.cxx
11 lines of code changed in:
Straighten out assert.h inclusion. Include it in files that use it, and not in files that don't.
11 lines of code changed in:
don't crash when destroying tracks
6 lines of code changed in:
missing header
1 lines of code changed in:
+files
14 lines of code changed in:
better scaling and positioning of main menu title
allow main menu title of arbitrary dimensions
20 lines of code changed in:
limit the trackmarks to experimental quality with zbuffering
7 lines of code changed in:
- fix the OO darkening with respect to pyramids
- add track marks (initially treadmarks and puddles)
- require proper culling
- require better placement algorithm
(especially treads, they aren't uniformly spaced,
and can appear in the air)
388 lines of code changed in:
/serverquery command...
24 lines of code changed in:
fix team flag color
4 lines of code changed in:
my god, it's full of stars -- fixed
12 lines of code changed in:
better way to disable the weapons
8 lines of code changed in:
- colored the mirror
- dimmed the view while inside a building
- moved the 8th dim scene nodes into their obstacles (O(0) lookup)
- added BZDB '_weapon' to disable world weapons
380 lines of code changed in:
inlines in the cxx file don't allow the function to be exported
4 lines of code changed in:
make very frequently called functions inline, pt. 2
51 lines of code changed in:
make very frequently called functions inline
27 lines of code changed in:
oops, this wasn't supposed to have been commited. it was a first bad attempt at a /msg command implementation that allowed for optionally quoted callsigns.
0 lines of code changed in:
hiding flag type to client (anti-cheat) when no identify flag is around
52 lines of code changed in:
add filter.cxx
11 lines of code changed in:
reword, rename .. not much left to do after dtr cept this entire check probably would do well in a SpamFilter object that tracks better.
16 lines of code changed in:
don't let the cat out of the bag!
0 lines of code changed in:
Make fatrain not spin
add overide for rain spin.
remove alt image dir in prep for server defined texture themes
22 lines of code changed in:
clean up spam checking. (yes, read this message and the patch, lan56).
don't crash while stripping whitespace.
use temporary variables to improve readability and avoid repeated indirections.
use TextUtils, it's there for a reason.
don't be scared of whitespace, compilers ignore it.
comment the dang code.
31 lines of code changed in:
listen to bryjen, for he is wise (and i'm a sucker for argumentum ad novitatem)
1 lines of code changed in:
clean up SceneRenderer a little
225 lines of code changed in:
add the _noClimb option, so that sloped surfaces can not be jump-climbed
29 lines of code changed in:
draw environment before transperant objects
fix density crash
make puddle lists be rebuil on new context.
make rain color work.
fix rain pause update issues ( rain gaps ).
Add busted culled rain option.
278 lines of code changed in:
when saving worlds, put quotation marks around BZDB vars that have spaces
6 lines of code changed in:
ignore mismatched shots regardless if the player has thief. (manu)
4 lines of code changed in:
use a color to tint the sky
19 lines of code changed in:
debork replay (for real this time), and fix some polygon geometry
99 lines of code changed in:
don't repack/resend bogus shots since that should be a cheat (lets you get away with neat things like normal shots that track you like a guided missile) -- thx to manu for seeing that
0 lines of code changed in:
er, do what was written too
1 lines of code changed in:
sanity check the impossible that bt showed somehow unimpossible
10 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2